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app.js
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var numSquares = 6;
var colors = generateRandomColors(numSquares);
var squares = document.querySelectorAll(".square");
var pickedColor = pickColor();
var colorDisplay = document.getElementById("colorDisplay");
var messageDisplay = document.querySelector("#message");
var h1 = document.querySelector("h1");
var resetButton = document.querySelector("#reset");
var modeButons = document.querySelectorAll(".mode");
for(i=0; i<modeButons.length; i++){
modeButons[i].addEventListener("click", function(){
modeButons[0].classList.remove("selected");
modeButons[1].classList.remove("selected");
this.classList.add("selected");
this.textContent === "Easy" ? numSquares = 3: numSquares =6;
// if(this.textContent === "Easy"){
// numSquares = 3;
// }else{
// numSquares = 6;
// }
reset();
})
}
function reset(){
colors = generateRandomColors(numSquares);
//new random colors
pickedColor = pickColor();
//
colorDisplay.textContent = pickedColor;
resetButton.textContent = "New Colors";
messageDisplay.textContent = "";
//change colors of squares
for(i=0; i<squares.length; i ++){
if(colors[i]){
squares[i].style.display = "block";
squares[i].style.background = colors[i];
}else{
squares[i].style.background = "none";
}
}
h1.style.background = "steelblue";
}
// easyBtn.addEventListener("click", function(){
// hardBtn.classList.remove("selected");
// easyBtn.classList.add("selected");
// numSquares = 3;
// colors = generateRandomColors(numSquares);
// pickedColor = pickColor();
// colorDisplay.textContent = pickedColor;
// for(i=0; i<squares.length; i++){
// if(colors[i]){
// squares[i].style.background = colors[i];
// }else{
// squares[i].style.background = "none";
// }
// }
// });
// hardBtn.addEventListener("click", function(){
// easyBtn.classList.remove("selected");
// hardBtn.classList.add("selected");
// numSquares = 6;
// colors = generateRandomColors(numSquares);
// pickedColor = pickColor();
// colorDisplay.textContent = pickedColor;
// for(i=0; i<squares.length; i++){
// if(colors[i]){
// squares[i].style.background = colors[i];
// }else{
// squares[i].style.background = "none";
// }
// }
// });
colorDisplay.textContent = pickedColor;
resetButton.addEventListener("click", function(){
reset();
// //when click, get all new colors
// colors = generateRandomColors(numSquares);
// //new random colors
// pickedColor = pickColor();
// //
// colorDisplay.textContent = pickedColor;
// this.textContent = "New Colors";
// messageDisplay.textContent = "";
// //change colors of squares
// for(i=0; i<squares.length; i ++){
// squares[i].style.background = colors[i];
// }
// h1.style.background = "steelblue";
});
for(i=0; i<squares.length; i++){
//add colors to squares
squares[i].style.background = colors[i];
//add click listenrs to squares
squares[i].addEventListener("click", function(){
//grab color of clicked square
var clickedColor = this.style.background;
//compare to picked square.
if (clickedColor === pickedColor){
messageDisplay.textContent = "Correct";
resetButton.textContent = "Play Again";
changeColors(clickedColor);
h1.style.background = clickedColor;
}else{
this.style.background = "#232323";
messageDisplay.textContent = "Try Again!";
}
});
}
function changeColors(color){
//loop through all squares
//change color to match given color
for(i=0; i<colors.length; i++){
squares[i].style.background = color;
}
}
function pickColor(){
//pick a random number
var random = Math.floor(Math.random()*colors.length);
return colors[random];
}
function generateRandomColors(num){
//makes array
var arr = [];
//add num random colors
for(i=0; i<num; i++){
//get random color and push to array
arr.push(randomColor());
}
//return array at the end
return arr;
}
function randomColor(){
//pick a red from 0-255
var r = Math.floor(Math.random() *256);
//pick a green from 0-255
var g = Math.floor(Math.random() *256);
//pick a blue from 0-255
var b = Math.floor(Math.random() *256);
return "rgb(" + r + ", " + g + ", " + b + ")";
}