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(Violent Storm and other Konami Games) audio is faster and some samples are louder than others #1756

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TheCoolPup opened this issue Apr 19, 2024 · 4 comments

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@TheCoolPup
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TheCoolPup commented Apr 19, 2024

Music for games like Violent Storm and other konami games have different sound levels than real hardware
For example heres what violent storm's music sounds on fbneo
this is what it is supposed to sound like https://www.youtube.com/watch?v=bSIOPPBewPE&list=PLAE97B9B3F54D6689&index=3&pp=iAQB8AUB
the same bug happens in plenty other konami games

FinalBurn.Neo.v1.0.0.03.Violent.Storm.ver.EAC.2024-04-18.20-24-41.mp4
@TheCoolPup
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audio dsp seems to be strange too

@dinkc64
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dinkc64 commented Feb 2, 2025

FYI: The sound in the YT video above is a remastered to cd version of the soundtrack for violent storm, with audio effects that a pcb from that era would never be able to produce.

@TheCoolPup
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https://youtu.be/-27XhdEXAyU there ya go

@dinkc64
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dinkc64 commented Feb 2, 2025

thanks, but I don't really plan on messing with Violent Storm any longer. I've spent years trying with this game. Made tons of graphics fixes, some that even made it into MAME, and there still are a dozen or so more that need fixing and it's just become futile at this point.

On the other hand, if you'd like to take a crack at it - by all means, feel free! The source for it is src/burn/drv/konami/d_mystwarr.cpp, search for ViostormInit, then look at the K054539 stuff...

best regards,

  • dink

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