All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
- Back projected Direction selector algorithm for continuous range of output directions.
- Cubic (three-dimensional) controller/behaviours/masks
- External scheduler for controllers (aims to smooth out frame rate dips)
- Context combinator option that masks a broader range of directions than just the highest mask direction.
- Package Core.
- Behaviours: DotToTag, DotToTransform, DotToLayer, DotToNavMesh.
- Masks: DotToTagMask, DotToTransformMask, DotToLayerMask.
- Demo scene, demo prefabs, and demo scene code.
- Editor tests of behaviours.