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37 lines (20 loc) · 700 Bytes
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main.cpp
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37 lines (20 loc) · 700 Bytes
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#include <iostream>
#include "attributes.h"
#include "character.h"
#include "equipment.h"
#include "items.h"
#include "stats.h"
#include "story.h"
/*Hector Alvarado source code will have a gnu license when uploaded to github
*Fully C for this game so i will not have access to OOP
*Will use struct to hold the character main attributes
*And will let him get dialouge options based on said selected stats
*Will also have some text options that will have skill checks wether for combat or general skills
*give user text feedback on results from text based choices.
*
*
*/
int main(void){
std::cout<<"IF YOU ARE SEEING THIS EVERYTHING IS COMING ALONG NICELY\n";
return 0;
}