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Ray Tracer Challenge in Rust

Two shiny spheres with soft shadows

This is a personal project. I'm learning Rust while working my way through Jamis Buck's The Ray Tracer Challenge. The book is extremely addictive and this has been one of the funnest projects I've ever worked on!

Important Commands

  • cargo test
  • cargo run --bin soft_shadows > soft_shadows.ppm (replace with other demo binary name as needed)
  • Display PPM file with open xyz.ppm (on Mac)

Example Images

I've been uploading them to a GitHub issue (a bit old school of me, yes ;)): #1