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Copy file name to clipboardExpand all lines: src/The_Cartridge_Header.md
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## 0144-0145 — New licensee code
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This area contains a two-character ASCII "licensee code" indicating the game's publisher.
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It is only meaningful if the [Old licensee<#014B — Old licensee is exactly `$33` (which is the case for essentially all games made after the SGB was released); otherwise, the old code must be considered.
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It is only meaningful if the [Old licensee](<#014B — Old licensee code>) is exactly `$33` (which is the case for essentially all games made after the SGB was released); otherwise, the old code must be considered.
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Sample licensee codes:
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## 014B — Old licensee code
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This byte is used in older (pre-SGB) cartridges to specify the game's publisher.
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However, the value `$33` indicates that the [New licensee<#0144-0145 — New licensee must be considered instead.
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However, the value `$33` indicates that the [New licensee codes](<#0144–0145 — New licensee code>) must be considered instead.
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(The SGB will ignore any [command packets](<#Command Packet Transfers>) unless this value is `$33`.)
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Here is a list of known Old licensee([source](https://raw.githubusercontent.com/gb-archive/salvage/master/txt-files/gbrom.txt)).
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Here is a list of known Old licensee codes ([source](https://raw.githubusercontent.com/gb-archive/salvage/master/txt-files/gbrom.txt)).
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HEX | Licensee
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30 | Infogrames
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31 | Nintendo
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32 | Bandai
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33 | Indicates that the [New licensee<#0144-0145 - New licensee should be used instead.
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33 | Indicates that the [New licensee code](<#0144–0145 — New licensee code>) should be used instead.
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