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wheremyfoodatAntonio Vivace
authored and
Antonio Vivace
committed
Some more spelling/consistency fixes
Nybble -> Nibble (To fit in with the rest of the document) Loadcommands -> Load commands JumpCommands -> Jump commands Controlcommands -> Control commands
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content/CPU_Instruction_Set.md

+4-4
Original file line numberDiff line numberDiff line change
@@ -4,7 +4,7 @@ clock frequency of 4.194304 MHz (or 8.4 MHz for CGB in double speed
44
mode), as all Game Boy timings are divideable by 4, many people specify
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timings and clock frequency divided by 4.
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7-
### GMB 8bit-Loadcommands
7+
### GMB 8bit-Load commands
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99
```
1010
ld r,r xx 4 ---- r=r
@@ -27,7 +27,7 @@ timings and clock frequency divided by 4.
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ldd (HL),A 32 8 ---- (HL)=A, HL=HL-1
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ldd A,(HL) 3A 8 ---- A=(HL), HL=HL-1
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```
30-
### GMB 16bit-Loadcommands
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### GMB 16bit-Load commands
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```
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ld rr,nn x1 nn nn 12 ---- rr=nn (rr may be BC,DE,HL or SP)
@@ -116,7 +116,7 @@ timings and clock frequency divided by 4.
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res n,(HL) CB xx 16 ---- reset bit n
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```
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119-
### GMB CPU-Controlcommands
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### GMB CPU-Control commands
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121121
```
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ccf 3F 4 -00c cy=cy xor 1
@@ -127,7 +127,7 @@ timings and clock frequency divided by 4.
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di F3 4 ---- disable interrupts, IME=0
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ei FB 4 ---- enable interrupts, IME=1
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```
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### GMB Jumpcommands
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### GMB Jump commands
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```
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jp nn C3 nn nn 16 ---- jump to nn, PC=nn

content/Memory_Map.md

+1-1
Original file line numberDiff line numberDiff line change
@@ -97,6 +97,6 @@ bug. Reads otherwise return 00.
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On CGB revisions 0-D, this area is a unique RAM area, but is masked
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with a revision-specific value.
9999

100-
On CGB revision E, AGB, AGS, and GBP, it returns the high nybble of the
100+
On CGB revision E, AGB, AGS, and GBP, it returns the high nibble of the
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lower address byte twice, e.g. FFAx returns AA, FFBx returns BB, and so
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forth.

historical/2001-Oct-pandocs.txt

+4-4
Original file line numberDiff line numberDiff line change
@@ -2127,7 +2127,7 @@ The timings assume a CPU clock frequency of 4.194304 MHz (or 8.4
21272127
MHz for CGB in double speed mode), as all gameboy timings are divideable
21282128
by 4, many people specify timings and clock frequency divided by 4.
21292129

2130-
GMB 8bit-Loadcommands
2130+
GMB 8bit-Load commands
21312131
ld r,r xx 4 ---- r=r
21322132
ld r,n xx nn 8 ---- r=n
21332133
ld r,(HL) xx 8 ---- r=(HL)
@@ -2148,7 +2148,7 @@ GMB 8bit-Loadcommands
21482148
ldd (HL),A 32 8 ---- (HL)=A, HL=HL-1
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ldd A,(HL) 3A 8 ---- A=(HL), HL=HL-1
21502150

2151-
GMB 16bit-Loadcommands
2151+
GMB 16bit-Load commands
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ld rr,nn x1 nn nn 12 ---- rr=nn (rr may be BC,DE,HL or SP)
21532153
ld SP,HL F9 8 ---- SP=HL
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push rr x5 16 ---- SP=SP-2 (SP)=rr (rr may be
@@ -2225,7 +2225,7 @@ GMB Singlebit Operation Commands
22252225
res n,r CB xx 8 ---- reset bit n
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res n,(HL) CB xx 16 ---- reset bit n
22272227

2228-
GMB CPU-Controlcommands
2228+
GMB CPU-Control commands
22292229
ccf 3F 4 -00c cy=cy xor 1
22302230
scf 37 4 -001 cy=1
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nop 00 4 ---- no operation
@@ -2234,7 +2234,7 @@ GMB CPU-Controlcommands
22342234
di F3 4 ---- disable interrupts, IME=0
22352235
ei FB 4 ---- enable interrupts, IME=1
22362236

2237-
GMB Jumpcommands
2237+
GMB Jump commands
22382238
jp nn C3 nn nn 16 ---- jump to nn, PC=nn
22392239
jp HL E9 4 ---- jump to HL, PC=HL
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jp f,nn xx nn nn 16;12 ---- conditional jump if nz,z,nc,c

mediawiki-exporter/GbdevWiki-20200119114605.xml

+8-8
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@@ -39721,7 +39721,7 @@ The timings assume a CPU clock frequency of 4.194304 MHz (or 8.4
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MHz for CGB in double speed mode), as all gameboy timings are divideable
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by 4, many people specify timings and clock frequency divided by 4.
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39724-
===GMB 8bit-Loadcommands===
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===GMB 8bit-Load commands===
3972539725

3972639726
ld r,r xx 4 ---- r=r
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ld r,n xx nn 8 ---- r=n
@@ -39744,7 +39744,7 @@ by 4, many people specify timings and clock frequency divided by 4.
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ldd A,(HL) 3A 8 ---- A=(HL), HL=HL-1
3974539745

3974639746

39747-
===GMB 16bit-Loadcommands===
39747+
===GMB 16bit-Load commands===
3974839748

3974939749
ld rr,nn x1 nn nn 12 ---- rr=nn (rr may be BC,DE,HL or SP)
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ld SP,HL F9 8 ---- SP=HL
@@ -39829,7 +39829,7 @@ by 4, many people specify timings and clock frequency divided by 4.
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res n,(HL) CB xx 16 ---- reset bit n
3983039830

3983139831

39832-
===GMB CPU-Controlcommands===
39832+
===GMB CPU-Control commands===
3983339833

3983439834
ccf 3F 4 -00c cy=cy xor 1
3983539835
scf 37 4 -001 cy=1
@@ -39840,7 +39840,7 @@ by 4, many people specify timings and clock frequency divided by 4.
3984039840
ei FB 4 ---- enable interrupts, IME=1
3984139841

3984239842

39843-
===GMB Jumpcommands===
39843+
===GMB Jump commands===
3984439844

3984539845
jp nn C3 nn nn 16 ---- jump to nn, PC=nn
3984639846
jp HL E9 4 ---- jump to HL, PC=HL
@@ -39871,7 +39871,7 @@ The timings assume a CPU clock frequency of 4.194304 MHz (or 8.4
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MHz for CGB in double speed mode), as all gameboy timings are divideable
3987239872
by 4, many people specify timings and clock frequency divided by 4.
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39874-
===GMB 8bit-Loadcommands===
39874+
===GMB 8bit-Load commands===
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3987639876
ld r,r xx 4 ---- r=r
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ld r,n xx nn 8 ---- r=n
@@ -39894,7 +39894,7 @@ by 4, many people specify timings and clock frequency divided by 4.
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ldd A,(HL) 3A 8 ---- A=(HL), HL=HL-1
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3989639896

39897-
===GMB 16bit-Loadcommands===
39897+
===GMB 16bit-Load commands===
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ld rr,nn x1 nn nn 12 ---- rr=nn (rr may be BC,DE,HL or SP)
3990039900
ld SP,HL F9 8 ---- SP=HL
@@ -39979,7 +39979,7 @@ by 4, many people specify timings and clock frequency divided by 4.
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res n,(HL) CB xx 16 ---- reset bit n
3998039980

3998139981

39982-
===GMB CPU-Controlcommands===
39982+
===GMB CPU-Control commands===
3998339983

3998439984
ccf 3F 4 -00c cy=cy xor 1
3998539985
scf 37 4 -001 cy=1
@@ -39990,7 +39990,7 @@ by 4, many people specify timings and clock frequency divided by 4.
3999039990
ei FB 4 ---- enable interrupts, IME=1
3999139991

3999239992

39993-
===GMB Jumpcommands===
39993+
===GMB Jump commands===
3999439994

3999539995
jp nn C3 nn nn 16 ---- jump to nn, PC=nn
3999639996
jp HL E9 4 ---- jump to HL, PC=HL

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