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Facing issue on Android. When there is more than one canvid playing on the page, the sprite > 400 KB makes other sprites frame load slower.
Example: have 2 canvids less than 400kb loading fine on page. When I add the third one with size > 400KB. All three players become very slow. Kind of loading 1 frame per sec.
While if the sprite > 400KB is played alone on page, it works fine... But with other sprites it is causing issue.
I am aware there is a known issue on devices for bigger sprites.. But the one I am referring to is just 400 KB and has 102 frames. And there is no issue when the sprite is the only sprite loaded on page.
The text was updated successfully, but these errors were encountered:
Facing issue on Android. When there is more than one canvid playing on the page, the sprite > 400 KB makes other sprites frame load slower.
Example: have 2 canvids less than 400kb loading fine on page. When I add the third one with size > 400KB. All three players become very slow. Kind of loading 1 frame per sec.
While if the sprite > 400KB is played alone on page, it works fine... But with other sprites it is causing issue.
I am aware there is a known issue on devices for bigger sprites.. But the one I am referring to is just 400 KB and has 102 frames. And there is no issue when the sprite is the only sprite loaded on page.
The text was updated successfully, but these errors were encountered: