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c: examplesExample projectsExample projectsfeatureAdds functionality to the libraryAdds functionality to the librarygood first issue
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It's possible to create and use custom iterators in GDScript, as documented on this page: https://docs.godotengine.org/en/3.1/getting_started/scripting/gdscript/gdscript_advanced.html#custom-iterators
An adaptor type that allows consuming these iterators with Rust's Iterator
trait could be added. Additionally, an example for exposing a custom iterator could be created.
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c: examplesExample projectsExample projectsfeatureAdds functionality to the libraryAdds functionality to the librarygood first issue