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Copy file name to clipboardExpand all lines: doc/classes/Array.xml
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Removes the element from the array at the given index ([param position]). If the index is out of bounds, this method fails. If the index is negative, [param position] is considered relative to the end of the array.
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If you need to return the removed element, use [method pop_at]. To remove an element by value, use [method erase] instead.
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[b]Note:[/b] This method shifts every element's index after [param position] back, which may have a noticeable performance cost, especially on larger arrays.
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[b]Note:[/b] The [param position] cannot be negative. To remove an element relative to the end of the array, use [code]arr.remove_at(arr.size() - (i + 1))[/code]. To remove the last element from the array, use [code]arr.resize(arr.size() - 1)[/code].
Copy file name to clipboardExpand all lines: doc/classes/EditorExportPlatform.xml
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Used in scripting by [EditorExportPlugin] to configure platform-specific customization of scenes and resources. See [method EditorExportPlugin._begin_customize_scenes] and [method EditorExportPlugin._begin_customize_resources] for more details.
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</description>
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<tutorials>
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<linktitle="Console support in Godot">$DOCS_URL/tutorials/platform/consoles.html</link>
The duration to wait in seconds before a request times out. If [member timeout] is set to [code]0.0[/code] then the request will never time out. For simple requests, such as communication with a REST API, it is recommended that [member timeout] is set to a value suitable for the server response time (e.g. between [code]1.0[/code] and [code]10.0[/code]). This will help prevent unwanted timeouts caused by variation in server response times while still allowing the application to detect when a request has timed out. For larger requests such as file downloads it is suggested the [member timeout] be set to [code]0.0[/code], disabling the timeout functionality. This will help to prevent large transfers from failing due to exceeding the timeout value.
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The duration to wait before a request times out, in seconds (independent of [member Engine.time_scale]). If [member timeout] is set to [code]0.0[/code], the request will never time out.
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For simple requests, such as communication with a REST API, it is recommended to set [member timeout] to a value suitable for the server response time (commonly between [code]1.0[/code] and [code]10.0[/code]). This will help prevent unwanted timeouts caused by variation in response times while still allowing the application to detect when a request has timed out. For larger requests such as file downloads, it is recommended to set [member timeout] to [code]0.0[/code], disabling the timeout functionality. This will help prevent large transfers from failing due to exceeding the timeout value.
Copy file name to clipboardExpand all lines: doc/classes/JavaScriptBridge.xml
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[b]Note:[/b] This singleton can be disabled at build-time to improve security. By default, the JavaScriptBridge singleton is enabled. Official export templates also have the JavaScriptBridge singleton enabled. See [url=$DOCS_URL/engine_details/development/compiling/compiling_for_web.html]Compiling for the Web[/url] in the documentation for more information.
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</description>
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<tutorials>
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<linktitle="Exporting for the Web: Calling JavaScript from script">$DOCS_URL/tutorials/export/exporting_for_web.html#calling-javascript-from-script</link>
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