Tested versions
v4.5.dev5.official [64b0990]
System information
Godot v4.5.dev5 - Android 35.M145FXXU7DYE2 - Single-window, 1 monitor - OpenGL ES 3 (Compatibility) - Adreno (TM) 610 - (8 threads)
Issue description
I am running kinney platform kit with some basic changes on Android Editor 4.5 dev5 and a strange error appearing after start the game. As far as i remember the error wasn't there before. (in 4.4)
I am not sure if it is platform pacific. Please test the given MRP below. And here is the error log:
E 0:00:00:744 viewport_set_screen_space_aa: Screen space AA is currently unavailable on the Compatibility renderer.
<C++ Error> Condition "p_mode != RenderingServer::VIEWPORT_SCREEN_SPACE_AA_DISABLED && OS::get_singleton()->get_current_rendering_method() == "gl_compatibility"" is true.
<C++ Source> servers/rendering/renderer_viewport.cpp:1370 @ viewport_set_screen_space_aa()
Steps to reproduce

Minimal reproduction project (MRP)
platformer_(4.4)_2025-06-07_18-58-48.zip
Tested versions
v4.5.dev5.official [64b0990]
System information
Godot v4.5.dev5 - Android 35.M145FXXU7DYE2 - Single-window, 1 monitor - OpenGL ES 3 (Compatibility) - Adreno (TM) 610 - (8 threads)
Issue description
I am running kinney platform kit with some basic changes on Android Editor 4.5 dev5 and a strange error appearing after start the game. As far as i remember the error wasn't there before. (in 4.4)
I am not sure if it is platform pacific. Please test the given MRP below. And here is the error log:
Steps to reproduce
Minimal reproduction project (MRP)
platformer_(4.4)_2025-06-07_18-58-48.zip