My project uses fogleman/gg and CGO freetype binding for font renderring, migrated it to gogpu/gg recently.
The missing parts for me is BDF font and variable font support, I've wrote a custom BDF parser and replaced the variable font to multiple ttf files for different metrics, both works well now.
It would be good for me if gogpu/gg can support variable font.
Thank you for this great library.
My project uses fogleman/gg and CGO freetype binding for font renderring, migrated it to gogpu/gg recently.
The missing parts for me is BDF font and variable font support, I've wrote a custom BDF parser and replaced the variable font to multiple ttf files for different metrics, both works well now.
It would be good for me if gogpu/gg can support variable font.
Thank you for this great library.