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Publish game specific struct design documentation #1556

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@Popret

Looking into the new structs, in spiel_utils.h it's mentioned that a more explicit struct design exists at docs/STRUCT_DESIGN.md, but after some searching I can't seem to find it. Not sure if this is being held back until 2.0, or was supposed to already be out there, but I'd be interested in seeing it.

// =============================================================================
// Struct Macros
// =============================================================================
// These macros reduce boilerplate when defining game-specific structs.
// They are placed outside the namespace as they define new types.
// See docs/STRUCT_DESIGN.md for detailed documentation.

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