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Hi author, can I get the number of each of the 256 shooting angles which corresponds to the different angles of view when shooting an object.
In short I'd like to know how these 256 viewpoints are distributed, your paper says it's 1/4 of a sphere, is there a way to visualise this? This is the viewpoint position I visualised, but it doesn't seem to be 1/4 of a sphere,
Hi author, can I get the number of each of the 256 shooting angles which corresponds to the different angles of view when shooting an object.
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