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index.html
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<!DOCTYPE html>
<html lang="ja">
<head>
<meta charset="UTF-8">
<style>
body { color: white; }
a:link { color: #5197BF; }
a:visited { color: #5197BF; }
a:hover { color: #5197BF; }
a:active { color: #5197BF; }
</style>
</head>
<body style="margin:0">
<canvas id="bg" style="position:absolute;top:0;left:0"></canvas>
<div id="fg" style="position:absolute;top:0;left:0;padding:20px;width:600px;background:rgba(0, 0, 0, 0.5)">
<h1>vox.js</h1>
<p>JavaScript <a href="https://ephtracy.github.io/" target="_blank">MagicaVoxel</a> library.</p>
<p>
<div><a href="https://github.com/daishihmr/vox.js/wiki/GettingStarted">getting started</a></div>
<div><a href="./docs">jsdoc</a></div>
<div><a href="https://cdn.rawgit.com/daishihmr/vox.js/1.0.3/build/vox.min.js">cdn</a></div>
<div><a href="https://github.com/daishihmr/vox.js">github</a></div>
</p>
</div>
<a href="https://github.com/daishihmr/vox.js"><img style="position: absolute; top: 0; right: 0; border: 0;" src="https://camo.githubusercontent.com/52760788cde945287fbb584134c4cbc2bc36f904/68747470733a2f2f73332e616d617a6f6e6177732e636f6d2f6769746875622f726962626f6e732f666f726b6d655f72696768745f77686974655f6666666666662e706e67" alt="Fork me on GitHub" data-canonical-src="https://s3.amazonaws.com/github/ribbons/forkme_right_white_ffffff.png"></a>
<script src="https://cdn.rawgit.com/mrdoob/three.js/r71/build/three.min.js"></script>
<script src="https://cdn.rawgit.com/mrdoob/three.js/r71/examples/js/shaders/CopyShader.js"></script>
<script src="https://cdn.rawgit.com/mrdoob/three.js/r71/examples/js/shaders/RGBShiftShader.js"></script>
<script src="https://cdn.rawgit.com/mrdoob/three.js/r71/examples/js/shaders/DigitalGlitch.js"></script>
<script src="https://cdn.rawgit.com/mrdoob/three.js/r71/examples/js/postprocessing/EffectComposer.js"></script>
<script src="https://cdn.rawgit.com/mrdoob/three.js/r71/examples/js/postprocessing/ShaderPass.js"></script>
<script src="https://cdn.rawgit.com/mrdoob/three.js/r71/examples/js/postprocessing/RenderPass.js"></script>
<script src="https://cdn.rawgit.com/mrdoob/three.js/r71/examples/js/postprocessing/MaskPass.js"></script>
<script src="https://cdn.rawgit.com/mrdoob/three.js/r71/examples/js/postprocessing/GlitchPass.js"></script>
<script src="./build/vox.min.js"></script>
<script>
var scene, camera, glitchPass;
window.onload = function() {
scene = new THREE.Scene();
camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 0.1, 1000);
camera.position.set(0, 12, 35);
camera.lookAt(new THREE.Vector3(0, 8, 0));
var directionalLight = new THREE.DirectionalLight(0xffffff, 0.75);
directionalLight.castShadow = true;
directionalLight.shadowMapWidth = directionalLight.shadowMapHeight = 512;
directionalLight.shadowCameraTop = 100;
directionalLight.shadowCameraBottom = -100;
directionalLight.shadowCameraLeft = -100;
directionalLight.shadowCameraRight = 100;
directionalLight.shadowCameraNear = 0.1;
directionalLight.shadowCameraFar = 1000;
directionalLight.position.set(100, 100, 100);
scene.add(directionalLight);
var ambientLight = new THREE.AmbientLight(0x666666);
scene.add(ambientLight);
var ground = new THREE.Mesh(new THREE.PlaneGeometry(100, 100), new THREE.MeshPhongMaterial({
color: 0xaaaaaa
}));
ground.castShadow = false;
ground.receiveShadow = true;
ground.rotation.x = -Math.PI * 0.5;
scene.add(ground);
var renderer = new THREE.WebGLRenderer({
canvas: document.getElementById("bg")
});
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.shadowMapEnabled = true;
renderer.setClearColor(0x000000);
window.onresize = function() {
renderer.setSize(window.innerWidth, window.innerHeight);
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
};
var composer = new THREE.EffectComposer(renderer);
composer.addPass(new THREE.RenderPass(scene, camera));
var effect = new THREE.ShaderPass( THREE.RGBShiftShader );
effect.uniforms[ 'amount' ].value = 0.0015;
composer.addPass( effect );
glitchPass = new THREE.GlitchPass();
glitchPass.renderToScreen = true;
composer.addPass( glitchPass );
var frame = 0;
var render = function() {
update(frame);
composer.render();
requestAnimationFrame(render);
frame += 1;
effect.uniforms[ 'amount' ].value = 0.003 * Math.random();
};
render();
};
var meshList = [];
var parser = new vox.Parser();
var tasks = [
"chr_fox",
"chr_gumi",
"chr_jp",
"chr_man",
"chr_old",
"chr_rain",
].map(function(_) { return "./test/vox/mv0.97/" + _ + ".vox" }).map(function(url) {
return parser.parse(url);
});
Promise
.all(tasks)
.then(function(dataList) {
dataList.forEach(function(data) {
var builder = new vox.GroupBuilder(data);
var group = builder.group;
group.children.forEach(function(mesh) {
mesh.castShadow = true;
mesh.receiveShadow = false;
});
meshList.push(group);
});
changeMesh();
});
var mesh;
var update = function(frame) {
if (frame % 500 === 0) {
changeMesh();
}
camera.position.x = Math.cos(frame * 0.01) * 35;
camera.position.z = Math.sin(frame * 0.01) * 35 * 0.75;
camera.lookAt(new THREE.Vector3(0, 8, 0));
};
var changeMesh = function() {
if (mesh) {
scene.remove(mesh);
}
mesh = meshList.shift();
if (mesh) {
meshList.push(mesh);
scene.add(mesh);
}
};
</script>
</body>
</html>