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Copy pathinteraction_env_handler_process_apply_thread.go
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interaction_env_handler_process_apply_thread.go
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// Copyright 2022 The etcd Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package rafttest
import (
"fmt"
"testing"
"github.com/cockroachdb/datadriven"
"go.etcd.io/raft/v3"
"go.etcd.io/raft/v3/raftpb"
)
func (env *InteractionEnv) handleProcessApplyThread(t *testing.T, d datadriven.TestData) error {
idxs := nodeIdxs(t, d)
for _, idx := range idxs {
var err error
if len(idxs) > 1 {
fmt.Fprintf(env.Output, "> %d processing apply thread\n", idx+1)
env.withIndent(func() { err = env.ProcessApplyThread(idx) })
} else {
err = env.ProcessApplyThread(idx)
}
if err != nil {
return err
}
}
return nil
}
// ProcessApplyThread runs processes a single message on the "apply" thread of
// the node with the given index.
func (env *InteractionEnv) ProcessApplyThread(idx int) error {
n := &env.Nodes[idx]
if len(n.ApplyWork) == 0 {
env.Output.WriteString("no apply work to perform")
return nil
}
m := n.ApplyWork[0]
n.ApplyWork = n.ApplyWork[1:]
resps := m.Responses
m.Responses = nil
env.Output.WriteString("Processing:\n")
env.Output.WriteString(raft.DescribeMessage(m, defaultEntryFormatter) + "\n")
if err := processApply(n, m.Entries); err != nil {
return err
}
env.Output.WriteString("Responses:\n")
for _, m := range resps {
env.Output.WriteString(raft.DescribeMessage(m, defaultEntryFormatter) + "\n")
}
env.Messages = append(env.Messages, resps...)
return nil
}
func processApply(n *Node, ents []raftpb.Entry) error {
for _, ent := range ents {
var update []byte
var cs *raftpb.ConfState
switch ent.Type {
case raftpb.EntryConfChange:
var cc raftpb.ConfChange
if err := cc.Unmarshal(ent.Data); err != nil {
return err
}
update = cc.Context
cs = n.RawNode.ApplyConfChange(cc)
case raftpb.EntryConfChangeV2:
var cc raftpb.ConfChangeV2
if err := cc.Unmarshal(ent.Data); err != nil {
return err
}
cs = n.RawNode.ApplyConfChange(cc)
update = cc.Context
default:
update = ent.Data
}
// Record the new state by starting with the current state and applying
// the command.
lastSnap := n.History[len(n.History)-1]
var snap raftpb.Snapshot
snap.Data = append(snap.Data, lastSnap.Data...)
// NB: this hard-codes an "appender" state machine.
snap.Data = append(snap.Data, update...)
snap.Metadata.Index = ent.Index
snap.Metadata.Term = ent.Term
if cs == nil {
sl := n.History
cs = &sl[len(sl)-1].Metadata.ConfState
}
snap.Metadata.ConfState = *cs
n.History = append(n.History, snap)
}
return nil
}