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Online: Fix DNS server default, show revival team credits on pause screen
Build #10801: Pull request #19875 synchronize by hrydgard
January 15, 2025 08:46 15m 40s online-ui-work
January 15, 2025 08:46 15m 40s
Online: Fix DNS server default, show revival team credits on pause screen
Build #10800: Pull request #19875 opened by hrydgard
January 15, 2025 08:31 15m 39s online-ui-work
January 15, 2025 08:31 15m 39s
macOS/iOS: register font with CoreText
Build #10799: Pull request #19874 opened by MaddTheSane
January 14, 2025 23:42 15m 19s MaddTheSane:registerFont
January 14, 2025 23:42 15m 19s
Merge pull request #19872 from MaddTheSane/patch-1
Build #10798: Commit 841eb11 pushed by hrydgard
January 14, 2025 08:48 15m 44s master
January 14, 2025 08:48 15m 44s
Update draw_text_cocoa.mm
Build #10797: Pull request #19872 opened by MaddTheSane
January 14, 2025 02:51 17m 40s MaddTheSane:patch-1
January 14, 2025 02:51 17m 40s
Merge pull request #19871 from hrydgard/online-restrictions
Build #10796: Commit eacf2ec pushed by hrydgard
January 13, 2025 21:52 15m 20s master
January 13, 2025 21:52 15m 20s
Add a bunch of restrictions when online
Build #10795: Pull request #19871 opened by hrydgard
January 13, 2025 18:35 15m 37s online-restrictions
January 13, 2025 18:35 15m 37s
Merge pull request #19869 from hrydgard/autoconf-fix
Build #10794: Commit a11b128 pushed by hrydgard
January 13, 2025 11:58 15m 20s master
January 13, 2025 11:58 15m 20s
Merge pull request #19865 from hrydgard/dns-json
Build #10789: Commit b5c843f pushed by hrydgard
January 13, 2025 09:24 15m 22s master
January 13, 2025 09:24 15m 22s
Infrastructure Auto DNS: Preconfigured per-game infrastructure DNS through JSON
Build #10788: Pull request #19865 synchronize by hrydgard
January 12, 2025 16:57 15m 0s dns-json
January 12, 2025 16:57 15m 0s
Merge pull request #19866 from hrydgard/errno-refactor
Build #10787: Commit 1a03d60 pushed by hrydgard
January 12, 2025 14:29 15m 22s master
January 12, 2025 14:29 15m 22s
sceNetInet: Refactor errno handling and logging, so we always see how it changes
Build #10786: Pull request #19866 synchronize by hrydgard
January 12, 2025 13:58 15m 28s errno-refactor
January 12, 2025 13:58 15m 28s
Infrastructure Auto DNS: Preconfigured per-game infrastructure DNS through JSON
Build #10785: Pull request #19865 synchronize by hrydgard
January 12, 2025 13:38 15m 23s dns-json
January 12, 2025 13:38 15m 23s
sceNetInet: Refactor errno handling and logging, so we always see how it changes
Build #10784: Pull request #19866 synchronize by hrydgard
January 12, 2025 13:37 14m 42s errno-refactor
January 12, 2025 13:37 14m 42s
sceNetInet: Refactor errno handling and logging, so we always see how it changes
Build #10783: Pull request #19866 synchronize by hrydgard
January 12, 2025 13:36 15m 20s errno-refactor
January 12, 2025 13:36 15m 20s
Merge pull request #19868 from hrydgard/remove-another-hack
Build #10782: Commit e438de1 pushed by hrydgard
January 12, 2025 12:24 15m 4s master
January 12, 2025 12:24 15m 4s
Remove another hack in sceNetInetGetErrno
Build #10781: Pull request #19868 opened by hrydgard
January 12, 2025 11:53 15m 12s remove-another-hack
January 12, 2025 11:53 15m 12s
sceNetInet: Stop resetting inetLastErrno to 0 in sceNetInetGetErrno()
Build #10780: Pull request #19867 opened by hrydgard
January 12, 2025 11:41 14m 58s dont-reset-errno
January 12, 2025 11:41 14m 58s
Infrastructure Auto DNS: Preconfigured per-game infrastructure DNS through JSON
Build #10778: Pull request #19865 synchronize by hrydgard
January 11, 2025 19:21 15m 24s dns-json
January 11, 2025 19:21 15m 24s
Merge pull request #19864 from Nukem9/lroptions
Build #10777: Commit e63dbd8 pushed by hrydgard
January 11, 2025 19:14 15m 24s master
January 11, 2025 19:14 15m 24s