From 4dc56ebc0c0b3365be230463a402583f386cd7a3 Mon Sep 17 00:00:00 2001 From: Ville Nuutinen Date: Tue, 12 Apr 2016 22:47:33 +0300 Subject: [PATCH] More details in the readme. --- README.md | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) diff --git a/README.md b/README.md index 85dede6..dc8f427 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,7 @@ # Ludum Dare Phaser Template Based on the ES6 boilerplate by Daniel Belohlavek + https://github.com/belohlavek/phaser-es6-boilerplate @@ -21,3 +22,21 @@ Run a development build... ...or a production build. `npm run production` + +Development builds will copy phaser.min.js together with phaser.map and phaser.js Your ES6 code will be transpiled into ES5 and concatenated into a single file. A sourcemap for your code will also be included (by default game.map.js). This build includes the phaser-debug plugin. + +Production builds will only copy phaser.min.js and phaser-tiled plugin. Your ES6 code will be transpiled and minified using UglifyJS. + +Any modification to the files inside the ./src and ./static folder will trigger a full page reload. + +If you modify the contents of other files, please manually restart the server. + +## Included (installed with npm install) + +Phaser 2.4.6 https://github.com/photonstorm/phaser + +Phaser Debug 1.1.9 https://github.com/englercj/phaser-debug + +### Included as a static file + +Phaser Tiled Plugin 2.0.1 https://github.com/englercj/phaser-tiled