-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathfractal.c
758 lines (637 loc) · 22.7 KB
/
fractal.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
#include <SDL2/SDL.h>
#include <stdio.h>
#include <stdlib.h>
#include <complex.h>
#include <time.h>
#include <pthread.h>
#include <semaphore.h>
#include <Imlib2.h>
#include <string.h>
#include "SDL_gfxPrimitives_font.h"
#include "draw.h"
#ifndef WINDOWS
#include <X11/Xlib.h>
#include <X11/cursorfont.h>
#include <SDL_syswm.h>
#include <dirent.h>
#include <sys/types.h>
#include <errno.h>
/*
* Directory shenanigans that only work with posix
* compliant OS's, such as Linux and Mac OS
*/
typedef struct dirent dirent;
dirent* dirList;
DIR* cd;
pthread_t dirThreadID;
void dirThread(void* simon);
//Some stuff to allow window moving in *nix
SDL_SysWMinfo info;
XWindowAttributes attrs;
Window root, parent, *children;
unsigned int assigned;
int drag_x, drag_y, new_x, new_y;
//Pretty much used for nothing except placeholders
int rtx, rty;
Window child;
unsigned int mnt;
Cursor* xCursors;
int isDragL = 0, isDragR = 0, isDragB = 0, isDragT = 0; //THERE
//ARE
int currentID = 2; //JUST
#endif //TOO
//MANY
#define RENDER_DISTANCE 5 //VVVARRRIAAABBLLEESS
struct WOO_Window {
int dimX;
int dimY;
int borderLeft;
int borderTop;
int borderRight;
int borderBot;
SDL_Window* window;
SDL_Renderer* render;
SDL_Texture* texture;
uint32_t* pubDisplay;
uint32_t* display;
uint32_t* buffer;
char* title;
int len;
char* sub;
int bufferX;
int bufferY;
#ifndef WINDOWS
XWindowAttributes attrs;
Window root, parent, *children;
int focus;
uint32_t id;
#endif
};
typedef struct WOO_Window WOO_Window;
const int rmax = 30, iterations = 100;
WOO_Window mw;
WOO_Window sa;
uint32_t* miniMap;
char* displayText;
const unsigned char* fontData = gfxPrimitivesFontdata;
//Threading for image buffering
sem_t generateBuff;
pthread_t threadID;
pthread_mutex_t mutex;
void thread(void* simon);
int updated = 0;
int progress = 0;
struct timespec start = {.tv_nsec = 0, .tv_sec = 0};
struct timespec end ={.tv_nsec = 0, .tv_sec = 0};
struct timespec p = {.tv_nsec = 0, .tv_sec = 0};
int oDimX, oDimY;
int miniDimX, miniDimY, miniX, miniY;
int resizeMode = 0, mouseDown = 0, dragMode = 0;
int offX, offY;
int mouseX, mouseY, startX, startY;
int startX, startY, realEX, realEY;
double MinR, MaxR, MinI, MaxI;
WOO_Window* CD;
int getCount(double x, double y);
uint32_t getColor(int x, int y);
uint32_t getColor_debug(int x, int y); //VERY verbose version of getColor
void update();
void resize();
void recalc();
void shift(int fast);
void generateMiniMap();
void createBorder(WOO_Window* win);
void createSaveAs();
void saveImg();
int main(int argc, char** argv) {
SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS);
oDimX = oDimY = 600; //Cool C stuff
int tmp_var[3] = {600, 15, 3};
displayText = malloc(sizeof(char)*100);
//Couldn't get system window resize events to work, going to make my own borders :P
SDL_Window* window = SDL_CreateWindow("Fractal", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
tmp_var[0]+2*tmp_var[2], tmp_var[0]+tmp_var[1]+tmp_var[2], SDL_WINDOW_BORDERLESS | SDL_WINDOW_RESIZABLE);
SDL_Renderer* render = SDL_CreateRenderer(window, -1, 0);
SDL_Texture* texture = SDL_CreateTexture(render, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING,
tmp_var[0]+2*tmp_var[2], tmp_var[0]+tmp_var[1] + tmp_var[2]);
//display = malloc(sizeof(uint32_t)*tmp_var[0]*tmp_var[0]);
/**
* Need to conver program to be relatively OO and use this
* window struct. This will be helpful when making multiple windows,
* particuarily the Save As dialog for the fractal
*
* Weird Thing:
* Can't initialize and use variable swithin the structure
* initialization. Kind makes sense, but it's annoying.
* For now, I'm going to have to just declare tmp veriables
* outside of the structure and set them with those :P
*
* Not what I wanted to do....
*/
mw = (WOO_Window) {
.dimX = tmp_var[0],
.dimY = tmp_var[0],
.borderTop = tmp_var[1],
.borderLeft = tmp_var[2],
.borderRight = tmp_var[2],
.borderBot = tmp_var[2],
.window = window,
.render = render,
.texture = texture,
.pubDisplay = malloc(sizeof(uint32_t)*(tmp_var[0]+tmp_var[2]+tmp_var[2])*(tmp_var[0]+tmp_var[1]+tmp_var[2])),
.display = malloc(sizeof(uint32_t)*(tmp_var[0] * tmp_var[0])),
.bufferX = RENDER_DISTANCE * tmp_var[0],
.bufferY = RENDER_DISTANCE * tmp_var[0],
.buffer = malloc(sizeof(uint32_t)*(RENDER_DISTANCE*tmp_var[0] * RENDER_DISTANCE*tmp_var[0])),
.title = malloc(100),
.len = 14,
.sub = malloc(100),
.focus = 1,
.id = currentID
};
CD = &mw;
currentID++;
memcpy(mw.title, "FractalAwesome", 15);
memcpy(mw.sub, "Save As", 8);
createBorder(&mw);
#ifndef WINDOWS
SDL_VERSION(&info.version);
if (SDL_GetWindowWMInfo(mw.window, &info) > 0 && info.subsystem == SDL_SYSWM_X11) {
XQueryTree(info.info.x11.display, info.info.x11.window, &mw.root, &mw.parent, &mw.children, &assigned);
if (mw.children != NULL) XFree(mw.children);
XGetWindowAttributes(info.info.x11.display, mw.root, &mw.attrs);
}
/**
* Creates cursors for all 4 border adjustments
* and the general cursror
*
* Top Border -> XC_top_side 138
* Left Border -> XC_left_side 70
* Right Border -> XC_right_side 96
* Bottom Border -> XC_bottom_side 16
* General -> XC_left_ptr 68
*/
xCursors = malloc(sizeof(Cursor)*5);
xCursors[0] = XCreateFontCursor(info.info.x11.display, 68);
xCursors[1] = XCreateFontCursor(info.info.x11.display, 138);
xCursors[2] = XCreateFontCursor(info.info.x11.display, 70);
xCursors[3] = XCreateFontCursor(info.info.x11.display, 96);
xCursors[4] = XCreateFontCursor(info.info.x11.display, 16);
#endif
//Mini map variable initialization
miniDimX = 150; miniDimY = 150; miniX = mw.dimX-miniDimX; miniY = mw.dimY-miniDimY; miniMap = malloc(sizeof(uint32_t)*miniDimX*miniDimY);
MinR = -2.0;
MaxR = 2.0;
MinI = -2.0;
MaxI = MinI + (MaxR - MinR)*(mw.dimY/mw.dimX);
recalc();
sem_init(&generateBuff, 0, 1);
pthread_create(&threadID, NULL, (void* (*)(void*))&thread, (int*)1);
//pthread_create(&dirThreadID, NULL, (void* (*)(void*))&dirThread, (int*)1);
int startDrag = 0;
while (1) {
clock_gettime(CLOCK_MONOTONIC, &start);
SDL_Event events;
while (SDL_PollEvent(&events)) {
if (events.type == SDL_QUIT) {
SDL_DestroyWindow(CD->window);
SDL_Quit();
return 0;
}
if (events.type == SDL_KEYDOWN && events.key.keysym.sym == SDLK_LSHIFT) resizeMode = 1;
else if (events.type == SDL_KEYDOWN && events.key.keysym.sym == SDLK_r) {updated = 0; recalc(); sem_post(&generateBuff);}
else if (events.type == SDL_KEYUP && events.key.keysym.sym == SDLK_LSHIFT) resizeMode = 0;
if (events.type == SDL_MOUSEBUTTONDOWN) {
mouseDown = 1;
SDL_GetMouseState(&startX, &startY);
//Close CD->window button
if (startX > (CD->dimX+CD->borderLeft+CD->borderRight-8-3-3) && startY < 3+8+3) {
SDL_DestroyWindow(CD->window);
SDL_Quit();
return 0;
} else if (startX > 14*8 + 25 && startX < 14*8 + 25 + 7*8 && startY < 15 && mw.focus) {
//Save as dialogue selected
createSaveAs();
mouseDown = 0;
continue;
} else if ((startY < CD->borderTop || startY > CD->borderTop+CD->dimY) ||
(startX < CD->borderLeft || startX > CD->borderLeft+CD->dimX)) { //Testing to see if grabbing border
dragMode = 1;
startDrag = 1;
}
} else if (events.type == SDL_MOUSEBUTTONUP) {
mouseDown = 0;
SDL_GetMouseState(&mouseX, &mouseY);
if (resizeMode && updated && mw.focus) {
updated = 0;
resize();
recalc();
sem_post(&generateBuff);
}
if (isDragB+isDragL+isDragR+isDragT > 0 && mw.focus) {
//Adjust maximums
if (isDragB) {
double ShiftI = (double)(CD->dimY - oDimY)/oDimY*(MaxI - MinI);
MinI -= ShiftI;
}
if (isDragR) {
double ShiftR = (double)(CD->dimX - oDimX)/oDimX*(MaxR - MinR);
MaxR += ShiftR;
}
CD->buffer = realloc(CD->buffer, sizeof(uint32_t)*CD->dimX*CD->dimY*RENDER_DISTANCE*RENDER_DISTANCE);
updated = 0;
recalc();
sem_post(&generateBuff);
}
resizeMode = 0;
dragMode = 0;
isDragB = isDragL = isDragR = isDragT = 0;
}
}
SDL_GetMouseState(&mouseX, &mouseY);
if (mouseY > CD->dimY+CD->borderTop) XDefineCursor(info.info.x11.display, info.info.x11.window, xCursors[4]);
else if (mouseY < 2) XDefineCursor(info.info.x11.display, info.info.x11.window, xCursors[1]);
else if (mouseX < CD->borderLeft) XDefineCursor(info.info.x11.display, info.info.x11.window, xCursors[2]);
else if (mouseX > CD->borderLeft+CD->dimX) XDefineCursor(info.info.x11.display, info.info.x11.window, xCursors[3]);
else XDefineCursor(info.info.x11.display, info.info.x11.window, xCursors[0]);
update();
if (mouseDown && !resizeMode && !dragMode) {
SDL_GetMouseState(&mouseX, &mouseY);
if (mouseX >= miniX && mouseX < miniX + miniDimX &&
mouseY >= miniY && mouseY < miniY + miniDimY && mw.focus) shift(1);
else shift(0);
} else if (mouseDown && !resizeMode && dragMode) {
#ifndef WINDOWS
if (startDrag) XQueryPointer(info.info.x11.display, info.info.x11.window, &CD->root, &child, &drag_x, &drag_y, &rtx, &rty, &mnt);
XGetWindowAttributes(info.info.x11.display, info.info.x11.window, &CD->attrs);
XTranslateCoordinates(info.info.x11.display, info.info.x11.window, CD->root, 0, 0, &CD->attrs.x, &CD->attrs.y, &child);
#endif
}
clock_gettime(CLOCK_MONOTONIC, &end);
long int sleep = 25000000 - (end.tv_nsec - start.tv_nsec);
if (sleep > 0) {
p.tv_nsec = sleep;
nanosleep(&p, NULL);
}
if (mouseDown && !resizeMode && dragMode) {
#ifndef WINDOWS
startDrag = 0;
XQueryPointer(info.info.x11.display, info.info.x11.window, &CD->root, &child, &new_x, &new_y, &rtx, &rty, &mnt);
if (startY > 2 && startY < CD->borderTop) {
XMoveWindow(info.info.x11.display, info.info.x11.window,
CD->attrs.x + (new_x - drag_x), CD->attrs.y + (new_y - drag_y));
} else if (drag_y > CD->borderTop + CD->dimY + CD->attrs.y || isDragB) {
XMoveResizeWindow(info.info.x11.display, info.info.x11.window,
CD->attrs.x, CD->attrs.y, CD->attrs.width, CD->attrs.height + (new_y - drag_y));
CD->dimY = CD->attrs.height - CD->borderTop - CD->borderBot;
isDragB = 1;
} else if (drag_x > CD->dimX + CD->borderLeft + CD->attrs.x || isDragR) {
XMoveResizeWindow(info.info.x11.display, info.info.x11.window,
CD->attrs.x, CD->attrs.y, CD->attrs.width + (new_x - drag_x), CD->attrs.height);
CD->dimX = CD->attrs.width - CD->borderLeft - CD->borderRight;
isDragR = 1;
}
CD->display = realloc(CD->display, sizeof(uint32_t)*CD->dimX*CD->dimY);
CD->pubDisplay = realloc(CD->pubDisplay,
sizeof(uint32_t)*(CD->dimX+CD->borderLeft+CD->borderRight)*(CD->dimY+CD->borderBot+CD->borderTop));
CD->texture = SDL_CreateTexture(CD->render, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING,
CD->dimX+CD->borderLeft+CD->borderRight, CD->dimY+CD->borderTop+CD->borderBot);
drag_x = new_x;
drag_y = new_y;
#endif
}
}
return 0;
}
#ifndef WINDOWS
void dirThread(void* simon) {
char* cmd = malloc(100);
char* arg = malloc(100);
printf("%s: %d\n", "[EACCES]", EACCES);
printf("%s: %d\n", "[ELOOP]", ELOOP);
printf("%s: %d\n", "[ENAMETOOLONG]", ENAMETOOLONG);
printf("%s: %d\n", "[ENOENT]", ENOENT);
printf("%s: %d\n", "[ENOTDIR]", ENOTDIR);
printf("%s: %d\n", "[EMFILE]", EMFILE);
printf("%s: %d\n", "[ENFILE]", ENFILE);
while (1) {
printf("Enter Command: ");
scanf("%s", cmd);
if (!strcmp(cmd, "cd")) {
printf("Enter Arguments: ");
scanf("%s", arg);
cd = opendir(arg);
if (cd == NULL) printf("Cannot Open Directory, ERROR: %d\n", errno);
else {
while ((dirList = readdir(cd)) != NULL) {
printf("%s\n", dirList->d_name);
}
}
} else if (!strcmp(cmd, "ls")) {
rewinddir(cd);
while ((dirList = readdir(cd)) != NULL) {
printf("%s\n", dirList->d_name);
}
}
}
}
#endif
void thread(void* simon) {
uint32_t* toTransmit = malloc(sizeof(uint32_t)*mw.dimX*mw.dimY*RENDER_DISTANCE*RENDER_DISTANCE);
double buffMinR, buffMaxR, buffMinI, buffMaxI, ref, imf;
double complex val, z;
int count = 0;
uint32_t color;
struct timespec pause = {.tv_nsec = 0, .tv_sec = 0};
//If RENDER_DISTANCE is not odd, this will make it odd
float mult = (float)(RENDER_DISTANCE-1)/2.0f;
while (1) {
if (sem_trywait(&generateBuff) == 0) {
if (oDimX != mw.dimX || oDimY != mw.dimY)
toTransmit = malloc(sizeof(uint32_t)*mw.dimX*mw.dimY*RENDER_DISTANCE*RENDER_DISTANCE);
progress = 0;
buffMinR = MinR - (MaxR - MinR)*mult;
buffMaxR = MaxR + (MaxR - MinR)*mult;
buffMinI = MinI - (MaxI - MinI)*mult;
buffMaxI = MaxI + (MaxI - MinI)*mult;
ref = (buffMaxR-buffMinR)/(mw.dimX*RENDER_DISTANCE); imf = (buffMaxI - buffMinI)/(mw.dimY*RENDER_DISTANCE);
int x, y;
for (x = 0; x < mw.dimX*RENDER_DISTANCE; x++) {
for (y = 0; y < mw.dimY*RENDER_DISTANCE; y++) {
progress = (int)(100.0f*(float)x/(mw.dimX*RENDER_DISTANCE));
val = (buffMinR+x*ref) + (buffMaxI-y*imf)*I;
z = val;
count = 0;
while (count < iterations && creal(z) + cimag(z) < rmax) {
z = z*z + val;
count++;
}
color = 0xFFFFFF*((count == iterations)?0:((double)count/iterations));
toTransmit[x+y*(mw.dimX*RENDER_DISTANCE)] = color;
}
}
pthread_mutex_lock(&mutex);
mw.buffer = toTransmit;
updated = 1;
pthread_mutex_unlock(&mutex);
generateMiniMap();
oDimX = mw.dimX;
oDimY = mw.dimY;
}
}
}
uint32_t getColor(int x, int y) {
double ref = (MaxR-MinR)/mw.dimX, imf = (MaxI - MinI)/mw.dimY;
double complex val = (MinR+x*ref) + (MaxI-y*imf)*I;
double complex z = val;
int count = 0;
while (count < iterations && creal(z) + cimag(z) < rmax) {
z = z*z + val;
count++;
}
uint32_t color = 0xFFFFFF*((count == iterations)?0:((double)count/iterations));
return color;
}
uint32_t getColor_debug(int x, int y) {
double ref = (MaxR-MinR)/mw.dimX, imf = (MaxI - MinI)/mw.dimY;
printf("REF: %f\nIMF: %f\n", ref, imf);
double complex val = (MinR+x*ref) + (MaxI-y*imf)*I;
double complex z = val;
int count = 0;
while (count < iterations && creal(z) + cimag(z) < rmax) {
printf("%f, %f\n", creal(z), cimag(z));
z = z*z + val;
count++;
}
uint32_t color = 0xFFFFFF*((count == iterations)?0:((double)count/iterations));
return color;
}
void update() {
int x, y;
for (x = 0; x < mw.dimX; x++) {
for (y = 0; y < mw.dimY; y++) {
mw.display[x + y*mw.dimX] = (x+offX > oDimX*RENDER_DISTANCE || y+offY > oDimY*RENDER_DISTANCE ||
x+offX < 0 || y+offY < 0)?
0x333333:
mw.buffer[(x+offX) + (y+offY)*oDimX*RENDER_DISTANCE];
}
}
//Create zoom box
if (mouseDown && resizeMode) {
double proportion = (double)mw.dimX/mw.dimY;
realEX = (abs(mouseX - startX) > abs(mouseY - startY))?
abs(mouseX-startX):(int)((double)abs(mouseY - startY)*proportion);
realEY = (abs(mouseY - startY) > abs(mouseX - startX))?
abs(mouseY-startY):(int)((double)abs(mouseX - startX)*(1.0f/proportion));
if (mouseX < startX) realEX*=-1;
if (mouseY < startY) realEY*=-1;
realEX += startX; realEY += startY;
drawLine(mw.display, mw.dimX, mw.dimY, startX, startY, realEX, startY, 0xFFFFFF);
drawLine(mw.display, mw.dimX, mw.dimY, startX, startY, startX, realEY, 0xFFFFFF);
drawLine(mw.display, mw.dimX, mw.dimY, realEX, startY, realEX, realEY, 0xFFFFFF);
drawLine(mw.display, mw.dimX, mw.dimY, startX, realEY, realEX, realEY, 0xFFFFFF);
}
miniX = mw.dimX - miniDimX;
miniY = mw.dimY - miniDimY;
//Show mini map
for (x = miniX; x < miniX + miniDimX; x++) {
for (y = miniY; y < miniY + miniDimY; y++) {
mw.display[x + y*mw.dimX] = (x == miniX || y == miniY ||
x == miniX+miniDimX-1 || y == miniY+miniDimY-1)?
0x000000:miniMap[(x-miniX) + (y-miniY)*miniDimX];
}
}
//Create focus box
int sX = miniX + ((float)offX/(oDimX*RENDER_DISTANCE))*miniDimX;
int sY = miniY + ((float)offY/(oDimY*RENDER_DISTANCE))*miniDimY;
//int wX = miniDimX/RENDER_DISTANCE;
//int wY = miniDimY/RENDER_DISTANCE;
int wX = (float)mw.dimX/(oDimX*RENDER_DISTANCE)*miniDimX;
int wY = (float)mw.dimY/(oDimY*RENDER_DISTANCE)*miniDimY;
drawLine(mw.display, mw.dimX, mw.dimY, sX, sY, sX+wX, sY, 0xFF0000);
drawLine(mw.display, mw.dimX, mw.dimY, sX, sY, sX, sY+wY, 0xFF0000);
drawLine(mw.display, mw.dimX, mw.dimY, sX+wX, sY, sX+wX, sY+wY, 0xFF0000);
drawLine(mw.display, mw.dimX, mw.dimY, sX, sY+wY, sX+wX, sY+wY, 0xFF0000);
//Show buffer info
if (!updated) {
snprintf(displayText, 100, "BUFFERING: %d%%", progress);
drawText(mw.display, mw.dimX, mw.dimY, fontData, displayText, 1, 0, 0, 0xFFFFFF);
}
createBorder(&mw);
//Now put the mw.display onto the final one, which has borders and such
for (x = 0; x < mw.dimX; x++) {
for (y = 0; y < mw.dimY; y++) mw.pubDisplay[(x+mw.borderLeft)+
(y+mw.borderTop)*(mw.dimX+mw.borderLeft+mw.borderRight)] =
(mw.focus)?mw.display[x+y*mw.dimX]:(mw.display[x+y*mw.dimX] & 0xFEFEFE) >> 1;
}
if (!mw.focus) {
//Process save as window updates
createBorder(&sa);
for (x = 0; x < sa.dimX; x++) {
for (y = 0; y < sa.dimY; y++) {
sa.display[x+y*sa.dimX] = 0xFFFFFF;
}
}
/*
* The maximum # of lines SA can show is sa.dimY/8
* However, we need to show the dialogue box which is for now
* 3+8+3 pixels tall and we need to have a gap between the lines.
* 2 pixels?
*/
int currentY = 0;
rewinddir(cd);
while ((dirList = readdir(cd)) != NULL) {
if (currentY + 14 < sa.dimY) {
drawText(sa.display, sa.dimX, sa.dimY, fontData, dirList->d_name, 1, 0, currentY, 0x000000);
currentY+=10;
}
}
for (x = 0; x < sa.dimX; x++) {
for (y = 0; y < sa.dimY; y++) sa.pubDisplay[(x+sa.borderLeft)+
(y+sa.borderTop)*(sa.dimX+sa.borderLeft+sa.borderRight)] = sa.display[x+y*sa.dimX];
}
SDL_UpdateTexture(sa.texture, NULL, sa.pubDisplay, (sa.dimX + sa.borderLeft + sa.borderRight)*4);
SDL_RenderClear(sa.render);
SDL_RenderCopy(sa.render, sa.texture, 0, 0);
SDL_RenderPresent(sa.render);
}
SDL_UpdateTexture(mw.texture, NULL, mw.pubDisplay, (mw.dimX+mw.borderLeft+mw.borderRight)*4);
SDL_RenderClear(mw.render);
SDL_RenderCopy(mw.render, mw.texture, 0, 0);
SDL_RenderPresent(mw.render);
}
void resize() {
if (startX > realEX) {
int tmp = startX;
startX = realEX;
realEX = tmp;
}
if (startY > realEY) {
int tmp = startY;
startY = realEY;
realEY = tmp;
}
double NMinR = MinR + ((double)startX/mw.dimX)*(MaxR - MinR);
double NMaxR = NMinR + ((double)realEX - startX)/mw.dimX*(MaxR - MinR);
double NMinI = MinI + ((double)(mw.dimY-realEY)/mw.dimY)*(MaxI - MinI);
double NMaxI = NMinI + (NMaxR - NMinR)*((double)mw.dimY/mw.dimX);
MinR = NMinR; MaxR = NMaxR;
MinI = NMinI; MaxI = NMaxI;
}
void recalc() {
int x, y;
for (x = 0; x < mw.dimX*RENDER_DISTANCE; x++) {
for (y = 0; y < mw.dimY*RENDER_DISTANCE; y++) {
if (x >= mw.dimX*(RENDER_DISTANCE-1.0f)/2.0f &&
x < mw.dimX*(RENDER_DISTANCE+1.0f)/2.0f &&
y >= mw.dimY*(RENDER_DISTANCE-1.0f)/2.0f &&
y < mw.dimY*(RENDER_DISTANCE+1.0f)/2.0f) {
mw.buffer[x+y*mw.dimX*RENDER_DISTANCE] = getColor(x-mw.dimX*(RENDER_DISTANCE-1)/2,
y-mw.dimY*(RENDER_DISTANCE-1)/2);
} else {
mw.buffer[x+y*mw.dimX*RENDER_DISTANCE] = 0x333333;
}
}
}
offX = mw.dimX*(RENDER_DISTANCE-1)/2;
offY = mw.dimY*(RENDER_DISTANCE-1)/2;
generateMiniMap();
}
void shift(int fast) {
double ShiftR = (double)(mouseX - startX)/mw.dimX*(MaxR - MinR);
double ShiftI = (double)(mouseY - startY)/mw.dimY*(MaxI - MinI);
if (fast) {
ShiftR = ShiftR * -1.0 * (RENDER_DISTANCE*mw.dimX/miniDimX);
ShiftI = ShiftI * -1.0 * (RENDER_DISTANCE*mw.dimY/miniDimY);
}
MinR -= ShiftR; MaxR -= ShiftR;
MinI += ShiftI; MaxI += ShiftI;
offX -= (fast)?RENDER_DISTANCE*-1*(mouseX - startX)*(mw.dimX/miniDimX):(mouseX - startX);
offY -= (fast)?RENDER_DISTANCE*-1*(mouseY - startY)*(mw.dimY/miniDimY):(mouseY - startY);
startX = mouseX;
startY = mouseY;
update();
}
void generateMiniMap() {
//Obviously works best where 0 = mw.dimX mod miniDimX
miniDimY = miniDimX*((float)mw.dimY/mw.dimX);
int sfX = (int)(mw.dimX*RENDER_DISTANCE)/miniDimX;
int sfY = (int)(mw.dimY*RENDER_DISTANCE)/miniDimY;
//Calculate average pixel color for each segment
int x, y;
int aC = 0;
for (y = 0; y < miniDimY; y++) {
for (x = 0; x < miniDimX; x++) {
int sX, sY;
uint32_t avgColor = 0x000000;
aC = 0;
for (sX = 0; sX < sfX; sX++) {
for (sY = 0; sY < sfY; sY++) {
//refactor average
avgColor *= aC/++aC;
avgColor += mw.buffer[(x*sfX+sX) + (y*sfY+sY)*mw.dimX*RENDER_DISTANCE]/aC;
}
}
miniMap[x+y*miniDimX] = avgColor;
}
}
}
void createBorder(WOO_Window* win) {
int x, y;
for (x = 0; x < win->dimX + win->borderLeft+win->borderRight; x++) {
for (y = 0; y < win->dimY + win->borderTop + win->borderBot; y++) {
win->pubDisplay[x + y*(win->dimX+win->borderLeft+win->borderRight)] = 0x444444;
}
}
drawText(win->pubDisplay, win->dimX+win->borderLeft+win->borderRight, win->dimY+win->borderTop+win->borderBot,
fontData, "X", 1, (win->dimX+win->borderLeft+win->borderRight-8-3), 3, 0xFFFFFF);
drawText(win->pubDisplay, win->dimX+win->borderLeft+win->borderRight, win->dimY+win->borderTop+win->borderBot,
fontData, win->title, 1, 3, 3, 0xFF0000);
drawText(win->pubDisplay, win->dimX+win->borderLeft+win->borderRight, win->dimY+win->borderTop+win->borderBot,
fontData, win->sub, 1, win->len*8 + 25, 3, 0xFFFFFF);
}
void createSaveAs() {
int tmp_var[3] = {300, 15, 3};
SDL_Window* window = SDL_CreateWindow("Save As", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
tmp_var[0]+2*tmp_var[2], tmp_var[0]+tmp_var[1]+tmp_var[2], SDL_WINDOW_BORDERLESS | SDL_WINDOW_RESIZABLE);
SDL_Renderer* render = SDL_CreateRenderer(window, -1, 0);
SDL_Texture* texture = SDL_CreateTexture(render, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING,
tmp_var[0]+2*tmp_var[2], tmp_var[0]+tmp_var[1] + tmp_var[2]);
//This window is initialized w/o a buffer
sa = (WOO_Window) {
.dimX = tmp_var[0],
.dimY = tmp_var[0],
.borderTop = tmp_var[1],
.borderLeft = tmp_var[2],
.borderRight = tmp_var[2],
.borderBot = tmp_var[2],
.window = window,
.render = render,
.texture = texture,
.pubDisplay = malloc(sizeof(uint32_t)*(tmp_var[0]+tmp_var[2]+tmp_var[2])*(tmp_var[0]+tmp_var[1]+tmp_var[2])),
.display = malloc(sizeof(uint32_t)*(tmp_var[0] * tmp_var[0])),
.bufferX = -1,
.bufferY = -1,
.title = malloc(100),
.len = 8,
.sub = malloc(100),
.focus = 1,
.id = currentID
};
currentID++;
char tmp[10];
memcpy(tmp, ".", 2);
cd = opendir(tmp);
memcpy(sa.title, "Save As", 8);
memcpy(sa.sub, "", 1);
saveImg();
CD = &sa;
mw.focus = 0;
}
void saveImg() {
Imlib_Image img = imlib_create_image_using_data(RENDER_DISTANCE*mw.dimX, RENDER_DISTANCE*mw.dimY, mw.buffer);
imlib_context_set_image(img);
imlib_image_set_format("png");
imlib_save_image("out.png");
imlib_free_image();
}