Some characters can't pick up a palette above 6 #2192
Labels
bug
Something isn't working
group: lua
Problem with things handled by external scripts (screenpacks)
Describe the bug
This problem started around mid-October. Problem is that some characters can't pick up a palette above 6. I made a test character to demonstrate the problem. All unnecessary stuff is removed, his palette is broken, but you can see the actual palette number by calling the debug menu (ctrl+D). Changing his SFF version from 2.0 to 1.0 in Fighter factory will fix broken palette select behaviour. Returning to SFF 2.0 or 2.010 will return the problem
Test char.zip
To Reproduce
Expected behavior
As in Mugen 1.1
Screenshots / Video
No response
Engine Version (or source code date)
Nightly 2024-12-17
Operating system
Windows
Extra context or search terms
No response
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