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Display bug in textdelay #2201

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nomucoke opened this issue Dec 22, 2024 · 0 comments
Open

Display bug in textdelay #2201

nomucoke opened this issue Dec 22, 2024 · 0 comments
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bug Something isn't working group: lua Problem with things handled by external scripts (screenpacks)

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@nomucoke
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nomucoke commented Dec 22, 2024

Describe the bug

Strange symbols are displayed when using textdelay for certain characters (Japanese in this case)

Also, the same display will occur even if textdelay is omitted.
I think it should be displayed without delay if omitted (Same as when textdelay=0).

To Reproduce

  1. View storyboards that use specific characters using fonts (Font used is meiryo).
  2. Strange symbols are displayed when textdelay is executed.

Expected behavior

The text should be delayed correctly and whitespace should be displayed.

Screenshots / Video

2024-12-23.05-14-18.mp4

Engine Version (or source code date)

nightly (December 20, 2024)

Operating system

Windows

Extra context or search terms

No response

@K4thos K4thos added bug Something isn't working group: lua Problem with things handled by external scripts (screenpacks) labels Jan 6, 2025
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Labels
bug Something isn't working group: lua Problem with things handled by external scripts (screenpacks)
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