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Gif seems almost unrelated yeah. But ModifyStageVar in general forces the camera to reset. I've had cases where it makes the zoom act up as well.
People have said before that modifying shadows shouldn't reset camera but that's only a half solution too.
Describe the bug
I've been working hard to use the new shadow skewer params with ModifyStageVar, and it works great, but will bork the stage's camera.
Is there any way to fix this? I have some ideas for stagestuff that could use constant shadow manip.
To Reproduce
Just apply a ModifyStageVar and touch up the shadows constantly.
I tried Shadow.YScale, Shadow.xshear and Shadow.Intensity
Expected behavior
No response
Screenshots / Video
Engine Version (or source code date)
Nightly
Operating system
Linux
Extra context or search terms
No response
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