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Helpers during intros misaligned on first match loaded. #2311

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ShoNanoka opened this issue Feb 8, 2025 · 2 comments
Open

Helpers during intros misaligned on first match loaded. #2311

ShoNanoka opened this issue Feb 8, 2025 · 2 comments
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bug Something isn't working group: engine Problem related to engine logic (triggers, sctrls, bytecode, etc.)

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@ShoNanoka
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Describe the bug

Sakuraka's Carmilla comes with what's meant to be a full-screen 320x240 px cutscene for an intro. It's called as helper 9999 in State 191 with postype left at 0,0, but on a fresh boot of (Nightly) Ikemen, it's 160 pixels off-center to the right only when the character is first loaded regardless of stage or teamside. Reloading the match via F4 fixes it, on all consecutive matches it's fixed, loading a different character/set of characters in a match first fixes it. GM's Gill has similar issues in his first intro: on P2's side both Kolin and his robe spawn as intended (with p1 postype), but the Secret Society members use postype left, so around half of them are offscreen (presumably 160 pixels to the right). On P1's side the robe spawns as intended, but the Secret Society members are still offset and Kolin's gone.

To Reproduce

  1. Take your pick between Sakuraka's Carmilla or GM's Gill.
  2. Boot Ikemen, load the first match as/against either of them (if it's Gill you're gambling on the long intro).
  3. Press F4 or reload to see their helpers fix themselves for the remainder of that boot only.

Expected behavior

Helpers loading with proper positioning on the first match after a clean boot. Admittedly I didn't realize before testing that loading other characters first fixes it, so it's hardly the biggest deal, but still odd. I was more confused around an hour or two ago when I tried manually fixing their positioning in Fighter Factory only for repeat matches to unfix it.

Screenshots / Video

2025-02-08.05-37-10.mp4
2025-02-08.05-40-34.mp4

Engine Version (or source code date)

Latest Nightly build, at least as of an hour ago.

Operating system

Windows

Extra context or search terms

intro, helpers, positioning, postype

@potsmugen
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I've seen the same thing before with Hol Horse's elephant intro. It's like the stage camera is initialized after or together with the chars rather than before them.

@UltraCombo3000
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This seems to happen on most, if not all, helpers with a postype that's not p1. If you have a PosSet at time = 0 that can correct its position on the first frame it is spawned it should work normally. I did this to fix REDHOT's edit of Captain America.

@K4thos K4thos added bug Something isn't working group: engine Problem related to engine logic (triggers, sctrls, bytecode, etc.) labels Feb 9, 2025
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