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This stage tiles an animation and makes heavy use of BGCtrlDefs to manipulate elements. Most of them work fine... But this happens.
For some reason, tiling the animated elements of spritegroups 8, 9 and 10 doesn't work as intended.
Download the following stage, test and compare.
bugle.zip
Building sprites should tile properly. This is a flawless stage made by NeoGouki.
https://www.youtube.com/watch?v=5md1tbZbiYM
No response
Nightly
Linux
The text was updated successfully, but these errors were encountered:
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Describe the bug
This stage tiles an animation and makes heavy use of BGCtrlDefs to manipulate elements. Most of them work fine... But this happens.
For some reason, tiling the animated elements of spritegroups 8, 9 and 10 doesn't work as intended.
To Reproduce
Download the following stage, test and compare.
bugle.zip
Expected behavior
Building sprites should tile properly. This is a flawless stage made by NeoGouki.
https://www.youtube.com/watch?v=5md1tbZbiYM
Screenshots / Video
No response
Engine Version (or source code date)
Nightly
Operating system
Linux
Extra context or search terms
No response
The text was updated successfully, but these errors were encountered: