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chore: remove forked unity web broswer and make it optional #847

chore: remove forked unity web broswer and make it optional

chore: remove forked unity web broswer and make it optional #847

Triggered via pull request December 9, 2025 09:05
Status Cancelled
Total duration 9m 49s
Artifacts 6

test-build.yml

on: pull_request
Test sample app 🛠️
3m 15s
Test sample app 🛠️
Test Unity 6 sample app 🛠️
4m 9s
Test Unity 6 sample app 🛠️
Matrix: build
Matrix: build-unity6
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9 errors and 55 warnings
Build Unity 6 for iOS
Build failed with exit code 1
Build for Android
Canceling since a higher priority waiting request for Test & Build-refs/pull/623/merge exists
Build for Android
The operation was canceled.
Build for WebGL
Canceling since a higher priority waiting request for Test & Build-refs/pull/623/merge exists
Build for WebGL
The operation was canceled.
Test & Build
Canceling since a higher priority waiting request for Test & Build-refs/pull/623/merge exists
Build Unity 6 for StandaloneWindows64
Canceling since a higher priority waiting request for Test & Build-refs/pull/623/merge exists
Build Unity 6 for StandaloneWindows64
An error has occurred while creating the zip file for upload
Build Unity 6 for StandaloneWindows64
The operation was canceled.
Test sample app 🛠️
No cdata in stack trace for test case: Immutable.Passport.PassportImplTests.Relogin_NullResponse_Failed
Test Unity 6 sample app 🛠️
No files were found with the provided path: CodeCoverage. No artifacts will be uploaded.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Model/Response/TransactionReceiptResponse.cs(11,23): warning CS8618: Non-nullable field 'cumulativeGasUsed' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Model/Response/TransactionReceiptResponse.cs(9,23): warning CS8618: Non-nullable field 'contractAddress' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Model/Response/TransactionReceiptResponse.cs(7,23): warning CS8618: Non-nullable field 'blockNumber' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Model/Response/TransactionReceiptResponse.cs(5,23): warning CS8618: Non-nullable field 'blockHash' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(10,23): warning CS8618: Non-nullable field 'errorType' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(8,23): warning CS8618: Non-nullable field 'requestId' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(7,23): warning CS8618: Non-nullable field 'responseFor' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(21,25): warning CS8618: Non-nullable field 'result' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/ImmutableBrowserCore/WindowsWebBrowserClientAdapter.cs(17,16): warning CS8618: Non-nullable event 'OnUnityPostMessage' must contain a non-null value when exiting constructor. Consider declaring the event as nullable.
Build for StandaloneWindows64
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(48,48): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(42,44): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Event/AnalyticsEvent.cs(40,61): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(11,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(16,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserRequest.cs(12,70): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(24,51): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserRequest.cs(10,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Logging/PassportLogger.cs(15,43): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build Unity 6 for iOS
No files were found with the provided path: build. No artifacts will be uploaded.
Build Unity 6 for iOS
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for Android
No files were found with the provided path: build. No artifacts will be uploaded.
Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserRequest.cs(12,70): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserRequest.cs(10,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(84,74): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(74,58): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(49,53): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(48,48): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(42,44): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(24,51): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Logging/PassportLogger.cs(15,43): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for Android
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(48,48): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(42,44): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(24,51): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Model/DirectLoginOptions.cs(43,72): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Model/DirectLoginOptions.cs(20,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Helpers/UriHelpers.cs(11,29): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Helpers/JsonHelpers.cs(15,24): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Event/AnalyticsEvent.cs(40,61): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Logging/PassportLogger.cs(15,43): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Model/DirectLoginOptions.cs(43,72): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserRequest.cs(12,70): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserRequest.cs(10,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Model/DirectLoginOptions.cs(20,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Event/AnalyticsEvent.cs(40,61): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(24,51): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Helpers/JsonHelpers.cs(15,24): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/ImmutableBrowserCore/WindowsWebBrowserClientAdapter.cs(52,53): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Logging/PassportLogger.cs(15,43): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for StandaloneWindows64
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.

Artifacts

Produced during runtime
Name Size Digest
Build-StandaloneWindows64
183 MB
sha256:490fc4756915791fe4b524507574d686e7eb821f6ddd9e0a245d40a5dd17997f
Build-WebGL
4.43 MB
sha256:4694682bbd29b7ce46e708a6db09af6d77c64c31e4a3847fb3cde28cc31f9fff
Build-iOS
224 MB
sha256:85499985c5a0824c75b8e552aa229f3538bf13a889cb3ceddb8fb5cad8dd300e
Coverage results
337 KB
sha256:df31ef0ed8fa6fdae29d42ca4da6f8ad8088a3396b08fcb44cf2e3561b7f3a5c
Test results
355 KB
sha256:c807e897790ab8fc4bfdce76552f21d54eb1cb1168d3232627c7dd6ec91b325d
Unity6-Test-results
310 KB
sha256:b7692e8f1411fb094ef4e4b0eda134fb16be4bd33c08f9e7f9f1c05dfcdaa9a4