chore: remove forked unity web broswer and make it optional #847
test-build.yml
on: pull_request
Test sample app 🛠️
3m 15s
Test Unity 6 sample app 🛠️
4m 9s
Matrix: build
Matrix: build-unity6
Annotations
9 errors and 55 warnings
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Build Unity 6 for iOS
Build failed with exit code 1
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Build for Android
Canceling since a higher priority waiting request for Test & Build-refs/pull/623/merge exists
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Build for Android
The operation was canceled.
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Build for WebGL
Canceling since a higher priority waiting request for Test & Build-refs/pull/623/merge exists
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Build for WebGL
The operation was canceled.
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Test & Build
Canceling since a higher priority waiting request for Test & Build-refs/pull/623/merge exists
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Build Unity 6 for StandaloneWindows64
Canceling since a higher priority waiting request for Test & Build-refs/pull/623/merge exists
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Build Unity 6 for StandaloneWindows64
An error has occurred while creating the zip file for upload
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Build Unity 6 for StandaloneWindows64
The operation was canceled.
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Test sample app 🛠️
No cdata in stack trace for test case: Immutable.Passport.PassportImplTests.Relogin_NullResponse_Failed
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Test Unity 6 sample app 🛠️
No files were found with the provided path: CodeCoverage. No artifacts will be uploaded.
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Model/Response/TransactionReceiptResponse.cs(11,23): warning CS8618: Non-nullable field 'cumulativeGasUsed' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Model/Response/TransactionReceiptResponse.cs(9,23): warning CS8618: Non-nullable field 'contractAddress' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Model/Response/TransactionReceiptResponse.cs(7,23): warning CS8618: Non-nullable field 'blockNumber' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Model/Response/TransactionReceiptResponse.cs(5,23): warning CS8618: Non-nullable field 'blockHash' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(10,23): warning CS8618: Non-nullable field 'errorType' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(8,23): warning CS8618: Non-nullable field 'requestId' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(7,23): warning CS8618: Non-nullable field 'responseFor' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(21,25): warning CS8618: Non-nullable field 'result' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/ImmutableBrowserCore/WindowsWebBrowserClientAdapter.cs(17,16): warning CS8618: Non-nullable event 'OnUnityPostMessage' must contain a non-null value when exiting constructor. Consider declaring the event as nullable.
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Build for StandaloneWindows64
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(48,48): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(42,44): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Event/AnalyticsEvent.cs(40,61): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(11,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(16,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserRequest.cs(12,70): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(24,51): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserRequest.cs(10,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Logging/PassportLogger.cs(15,43): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for iOS
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
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Build Unity 6 for iOS
No files were found with the provided path: build. No artifacts will be uploaded.
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Build Unity 6 for iOS
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
Build for Android
No files were found with the provided path: build. No artifacts will be uploaded.
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Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserRequest.cs(12,70): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserRequest.cs(10,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(84,74): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(74,58): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(49,53): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(48,48): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(42,44): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(24,51): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Logging/PassportLogger.cs(15,43): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(48,48): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(42,44): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(24,51): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Model/DirectLoginOptions.cs(43,72): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Model/DirectLoginOptions.cs(20,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Helpers/UriHelpers.cs(11,29): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Helpers/JsonHelpers.cs(15,24): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Event/AnalyticsEvent.cs(40,61): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Logging/PassportLogger.cs(15,43): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for WebGL
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Model/DirectLoginOptions.cs(43,72): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserRequest.cs(12,70): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserRequest.cs(10,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Model/DirectLoginOptions.cs(20,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Event/AnalyticsEvent.cs(40,61): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(24,51): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Helpers/JsonHelpers.cs(15,24): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/ImmutableBrowserCore/WindowsWebBrowserClientAdapter.cs(52,53): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Logging/PassportLogger.cs(15,43): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build Unity 6 for StandaloneWindows64
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
Artifacts
Produced during runtime
| Name | Size | Digest | |
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Build-StandaloneWindows64
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183 MB |
sha256:490fc4756915791fe4b524507574d686e7eb821f6ddd9e0a245d40a5dd17997f
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Build-WebGL
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4.43 MB |
sha256:4694682bbd29b7ce46e708a6db09af6d77c64c31e4a3847fb3cde28cc31f9fff
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Build-iOS
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224 MB |
sha256:85499985c5a0824c75b8e552aa229f3538bf13a889cb3ceddb8fb5cad8dd300e
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Coverage results
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337 KB |
sha256:df31ef0ed8fa6fdae29d42ca4da6f8ad8088a3396b08fcb44cf2e3561b7f3a5c
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Test results
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355 KB |
sha256:c807e897790ab8fc4bfdce76552f21d54eb1cb1168d3232627c7dd6ec91b325d
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Unity6-Test-results
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310 KB |
sha256:b7692e8f1411fb094ef4e4b0eda134fb16be4bd33c08f9e7f9f1c05dfcdaa9a4
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