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Mouse clicks unrealiable on Raspberry Pi. #389
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in_mouse values have no effect with SDL2 iirc. What version of SDL is being used? Likely a good possibility of a SDL<>RPI bug. |
SDL version 2.0.5+dfsg1-2 is being used. |
Can you try upgrading to newest build? 2.0.8 |
SDL 2.0.9 is out now. I know they fixed a different issue with the mouse on the Pi, so it might help. |
I could upgrade indeed but Raspbian is using Debian Stretch packages that are not likely to be updated. Is it recommended to build Debian packages from the Sid sources? Can I just build ioquake3 with newer SDL sources? |
Yes, compile SDL 2.0.9 from source, and then build ioquake3 with the new SDL libraries to see if that solves the issue. |
Is there any environment flag for the SDL source directory? |
I wanted to try out Quake III Arena on my Raspberry Pi so I built ioquake3 from git and after setting the OpenGL version to 1 it works great!
However there seems to be a weird issue with how the mouse works, sometimes I click the mouse button but it doesn't fire and other times it starts firing automatically. I tried changing the "in_mouse" value with no luck.
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