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client.go
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package ts3
import (
"bufio"
"fmt"
"io"
"net"
"regexp"
"strings"
"time"
)
const (
// DefaultPort is the default TeamSpeak 3 ServerQuery port.
DefaultPort = 10011
// MaxParseTokenSize is the maximum buffer size used to parse the
// server responses.
// It's relatively large to enable us to deal with the typical responses
// to commands such as serversnapshotcreate.
MaxParseTokenSize = 10 << 20
// DefaultConnectHeader send by server on connect.
DefaultConnectHeader = "TS3"
// startBufSize is the initial size of allocation for the parse buffer.
startBufSize = 4096
// keepAliveData is the keepalive data.
keepAliveData = " \n"
)
var (
respTrailerRe = regexp.MustCompile(`^error id=(\d+) msg=([^ ]+)(.*)`)
// DefaultTimeout is the default read / write / dial timeout for Clients.
DefaultTimeout = 10 * time.Second
// DefaultKeepAlive is the default interval in which keepalive data is sent.
DefaultKeepAlive = 200 * time.Second
// DefaultNotifyBufSize is the default notification buffer size.
DefaultNotifyBufSize = 5
)
// Client is a TeamSpeak 3 ServerQuery client.
type Client struct {
conn net.Conn
timeout time.Duration
keepAlive time.Duration
scanner *bufio.Scanner
buf []byte
maxBufSize int
notifyBufSize int
work chan string
err chan error
notify chan Notification
disconnect chan struct{}
res []string
connectHeader string
Server *ServerMethods
}
// Timeout sets read / write / dial timeout for a TeamSpeak 3 Client.
func Timeout(timeout time.Duration) func(*Client) error {
return func(c *Client) error {
c.timeout = timeout
return nil
}
}
// KeepAlive sets the keepAlive interval.
func KeepAlive(keepAlive time.Duration) func(*Client) error {
return func(c *Client) error {
c.keepAlive = keepAlive
return nil
}
}
// NotificationBuffer sets the notification buffer size.
func NotificationBuffer(size int) func(*Client) error {
return func(c *Client) error {
c.notifyBufSize = size
return nil
}
}
// Buffer sets the initial buffer used to parse responses from
// the server and the maximum size of buffer that may be allocated.
// The maximum parsable token size is the larger of max and cap(buf).
// If max <= cap(buf), scanning will use this buffer only and do no
// allocation.
//
// By default, parsing uses an internal buffer and sets the maximum
// token size to MaxParseTokenSize.
func Buffer(buf []byte, max int) func(*Client) error {
return func(c *Client) error {
c.buf = buf
c.maxBufSize = max
return nil
}
}
// ConnectHeader sets the header expected on connect.
//
// Default is "TS3" which is sent by server query. For client query
// use "TS3 Client".
func ConnectHeader(connectHeader string) func(*Client) error {
return func(c *Client) error {
c.connectHeader = connectHeader
return nil
}
}
// NewClient returns a new TeamSpeak 3 client connected to addr.
func NewClient(addr string, options ...func(c *Client) error) (*Client, error) {
if !strings.Contains(addr, ":") {
addr = fmt.Sprintf("%v:%v", addr, DefaultPort)
}
c := &Client{
timeout: DefaultTimeout,
keepAlive: DefaultKeepAlive,
buf: make([]byte, startBufSize),
maxBufSize: MaxParseTokenSize,
notifyBufSize: DefaultNotifyBufSize,
work: make(chan string),
err: make(chan error),
disconnect: make(chan struct{}),
connectHeader: DefaultConnectHeader,
}
for _, f := range options {
if f == nil {
return nil, ErrNilOption
}
if err := f(c); err != nil {
return nil, err
}
}
c.notify = make(chan Notification, c.notifyBufSize)
// Wire up command groups
c.Server = &ServerMethods{Client: c}
var err error
if c.conn, err = net.DialTimeout("tcp", addr, c.timeout); err != nil {
return nil, err
}
c.scanner = bufio.NewScanner(bufio.NewReader(c.conn))
c.scanner.Buffer(c.buf, c.maxBufSize)
c.scanner.Split(ScanLines)
if err := c.conn.SetDeadline(time.Now().Add(c.timeout)); err != nil {
return nil, err
}
// Read the connection header
if !c.scanner.Scan() {
return nil, c.scanErr()
}
if l := c.scanner.Text(); l != c.connectHeader {
return nil, fmt.Errorf("invalid connection header %q", l)
}
// Slurp the banner
if !c.scanner.Scan() {
return nil, c.scanErr()
}
if err := c.conn.SetReadDeadline(time.Time{}); err != nil {
return nil, err
}
// Start handlers
go c.messageHandler()
go c.workHandler()
return c, nil
}
// messageHandler scans incoming lines and handles them accordingly.
func (c *Client) messageHandler() {
for {
if c.scanner.Scan() {
line := c.scanner.Text()
// nolint: gocritic
if line == "error id=0 msg=ok" {
c.err <- nil
} else if matches := respTrailerRe.FindStringSubmatch(line); len(matches) == 4 {
c.err <- NewError(matches)
} else if strings.Index(line, "notify") == 0 {
if n, err := decodeNotification(line); err == nil {
// non-blocking write
select {
case c.notify <- n:
default:
}
}
} else {
c.res = append(c.res, line)
}
} else {
err := c.scanErr()
c.err <- err
if err == io.ErrUnexpectedEOF {
close(c.disconnect)
return
}
}
}
}
// workHandler handles commands and keepAlive messages.
func (c *Client) workHandler() {
for {
select {
case w := <-c.work:
c.process(w)
case <-time.After(c.keepAlive):
c.process(keepAliveData)
case <-c.disconnect:
return
}
}
}
func (c *Client) process(data string) {
if err := c.conn.SetWriteDeadline(time.Now().Add(c.timeout)); err != nil {
c.err <- err
}
if _, err := c.conn.Write([]byte(data)); err != nil {
c.err <- err
}
}
// Exec executes cmd on the server and returns the response.
func (c *Client) Exec(cmd string) ([]string, error) {
return c.ExecCmd(NewCmd(cmd))
}
// ExecCmd executes cmd on the server and returns the response.
func (c *Client) ExecCmd(cmd *Cmd) ([]string, error) {
if !c.IsConnected() {
return nil, ErrNotConnected
}
c.work <- cmd.String()
select {
case err := <-c.err:
if err != nil {
return nil, err
}
case <-time.After(c.timeout):
return nil, ErrTimeout
}
res := c.res
c.res = nil
if cmd.response != nil {
if err := DecodeResponse(res, cmd.response); err != nil {
return nil, err
}
}
return res, nil
}
// IsConnected returns whether the client is connected.
func (c *Client) IsConnected() bool {
select {
case <-c.disconnect:
return false
default:
return true
}
}
// Close closes the connection to the server.
func (c *Client) Close() error {
defer close(c.notify)
_, err := c.Exec("quit")
err2 := c.conn.Close()
if err != nil {
return err
}
return err2
}
// scanError returns the error from the scanner if non-nil,
// `io.ErrUnexpectedEOF` otherwise.
func (c *Client) scanErr() error {
if err := c.scanner.Err(); err != nil {
return err
}
return io.ErrUnexpectedEOF
}