- * Some example configs for different numbers of GPUs are: cpp/configs/training/selfplay*.cfg. See [cpp/configs/training/README.md](cpp/configs/training/selfplay/README.md) for some notes about what the configs are. You may want to copy and edit them depending on your specs - for example to change the sizes of various tables depending on how much memory you have, or to specify gpu indices if you're doing things like putting some mix of training, gatekeeper, and self-play on the same machines or GPUs instead of on separate ones. Note that the number of game threads in these configs is very large, probably far larger than the number of cores on your machine. This is intentional, as each thread only currently runs synchronously with respect to neural net queries, so a large number of parallel games is needed to take advantage of batching.
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