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135 lines (122 loc) · 1.95 KB
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Copy pathbridge.cc
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135 lines (122 loc) · 1.95 KB
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#include <iostream>
using namespace std;
class IOutput
{
public:
virtual void Click() = 0;
virtual void Drag() = 0;
virtual void DoubleClick() = 0;
operator IOutput*()
{
return this;
}
};
class Screen : public IOutput
{
public:
virtual void Click()
{
cout<<"Screen Clicked : selected\n";
}
virtual void Drag()
{
cout<<"Screen Dragged : moved\n";
}
virtual void DoubleClick()
{
cout<<"Screen Double Clicked : minimized\n";
}
};
class Audio : public IOutput
{
public:
virtual void Click()
{
cout<<"Audio Clicked : played\n";
}
virtual void Drag()
{
cout<<"Audio Dragged : seek\n";
}
virtual void DoubleClick()
{
cout<<"Audio Double Clicked : pause-play\n";
}
};
class InputDevice
{
protected:
IOutput * output = nullptr;
public:
InputDevice& operator=(IOutput *out)
{
output = out;
return *this;
}
};
class Mouse : public InputDevice
{
public:
void Click()
{
output->Click();
}
void Drag()
{
output->Drag();
}
void DoubleClick()
{
output->DoubleClick();
}
Mouse& operator=(IOutput *out)
{
output = out;
return *this;
}
};
class Gestures : public InputDevice
{
public:
void Tap()
{
output->Click();
}
void Pinch()
{
output->Drag();
}
void Pan()
{
output->DoubleClick();
}
Gestures& operator=(IOutput *out)
{
output = out;
return *this;
}
};
int main()
{
Screen scr;
Audio aud;
Gestures ges;
Mouse mouse;
ges = scr;
ges.Pan();
ges.Pinch();
ges.Tap();
ges = aud;
ges.Pan();
ges.Pinch();
ges.Tap();
mouse = scr;
mouse.Click();
mouse.Drag();
mouse.DoubleClick();
mouse = aud;
mouse.Click();
mouse.Drag();
mouse.DoubleClick();
return 0;
}