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FSD Game Project

This is my third project of GeeksHubs Academy FSD bootcamp. The objective is to create a basic videogame using HTML5, CSS3 and JavaScript Vanilla. The minimum requeriments are to have 3 different screens (start, select players and ending) selectable players and a function that determines winner randomly.

In this case I have opted for a shooting game controlled by the user and an autonomous AI enemy with different levels of difficulty.

Features

Upcoming

Technologies

Credits

Thanks

Features

  • Point and click action game:
    • Players only can shoot when they are unhidden but is also when they can be damaged.
    • Players only can move when they are covered without being damaged.
    • Player 2 (AI) accuracy increases if Player 1 remains static.

ScreenShot

  • Retro style with animated sprites that react to the mouse movement or player's position in case of the AI.
  • Player 1 character animation when runs or is damaged.

ScreenShot

  • 3 options for choose character (fourth is locked at the beginning). Each of them with their own health points.
  • 4 options for choose weapon. Each of them with their own of ammo and damage parameters.
  • 3 different difficulty levels with their own parameters agains the user (fourth is locked at the beginning). The AI behaviour also affects the way the enemy "steals" the spawned power-ups.
  • An adittional 4th character and difficulty level achieved only when the user has defeated the first 3 characters.

ScreenShot

  • Random power-ups that improve weapon damage, increase health and even an xVision googles that allow players to damage the enemy still if he is hidden.
  • Drag and drop system to take the power-ups both by mouse and touch system.

ScreenShot

  • Statistics collection when the battle ends.

ScreenShot

  • A secret cheat mode to defeat the enemy with a secret code (more info here)

ScreenShot

Upcoming

  • As I progress and get backend knowledge, I will make player2 controllable by another player.
  • I will develope a wrap bigger royale game and this one will be just the battle level.

Technologies

No frameworks have been use for this project. Only Vanilla JS.

  • HTML5
  • Javascript ES6
  • CSS3

Sources Credits

Player 2 textures: pastel png from pngtree.com/

Player 1 brick textures: brick png from pngtree.com/

Sky textures: clouds png from pngtree.com/

Custom pointer: red png from pngtree.com/

Main and final themes: https://www.youtube.com/watch?v=LMQ8sSvqphg

Quake voices: https://www.youtube.com/watch?v=ym4VmVwd24c

Healing SFX: https://www.youtube.com/watch?v=idVg3eKcbL0

xVision SFX: https://www.youtube.com/watch?v=TC0KTDMPx5E

ak47 SFX: https://www.youtube.com/watch?v=1otAua9XIPs https://www.youtube.com/watch?v=gjbgJNQP6_M

Mp5 SFX: https://www.youtube.com/watch?v=q7uojrDfEvw

Desert Eagle SFX: https://www.youtube.com/watch?v=sHffVHCiUto

AA12 SFX: https://www.youtube.com/watch?v=MYbnuaifdN0

Thanks

Secret Code

User can low enemy life to 10hp pressing any key during battle and writting the text: "geekshubsacademy". The code is divided between the Ghost character stats random info.