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Yep. There is still work ongoing to support OS X for the tk window. I think the version I tried to make was using CGL, but I think I'll have to try again using AGL: #11
Do feel free to give it a go yourself if you need OS X support. A lot can for example be learned from looking at how pyglet uses AGL when creating OS X context.
@jonwright , @einarf
Im running Python 3.7.3 on macOS Catalina, I tried to import the OpenGLFrame like this
Which resulted in this error
cannot import name 'OpenGLFrame' from 'pyopengltk'
Edit: after that i tried to make a frame like this
Edit 2 :
Which still resulted in this error
cannot import name 'OpenGLFrame' from 'pyopengltk'
Edit 3: I used pip to install this
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