|
| 1 | +print ("Press ESC to exit.") |
| 2 | +import cv2 |
| 3 | +import numpy as np |
| 4 | +font = cv2.FONT_HERSHEY_SIMPLEX |
| 5 | +player = 'O' |
| 6 | +game = [[1,2,3],[4,5,6],[7,8,9]] |
| 7 | +winnerflag = 0 |
| 8 | +checkflag = 9 |
| 9 | +def getxy(x,y) : |
| 10 | + if x >= 0 and x < 200 : |
| 11 | + x = 0 |
| 12 | + elif x >= 200 and x < 400 : |
| 13 | + x = 200 |
| 14 | + else : |
| 15 | + x = 400 |
| 16 | + if y >= 0 and y < 200 : |
| 17 | + y = 195 |
| 18 | + elif y >= 200 and y < 400 : |
| 19 | + y = 395 |
| 20 | + else : |
| 21 | + y = 595 |
| 22 | + return x,y |
| 23 | +def putgame(a,b) : |
| 24 | + global game |
| 25 | + if a == 0 and b == 195 : |
| 26 | + game[0][0] = player |
| 27 | + elif a == 200 and b == 195 : |
| 28 | + game[0][1] = player |
| 29 | + elif a == 400 and b == 195 : |
| 30 | + game[0][2] = player |
| 31 | + elif a == 0 and b == 395 : |
| 32 | + game[1][0] = player |
| 33 | + elif a == 200 and b == 395 : |
| 34 | + game[1][1] = player |
| 35 | + elif a == 400 and b == 395 : |
| 36 | + game[1][2] = player |
| 37 | + elif a == 0 and b == 595 : |
| 38 | + game[2][0] = player |
| 39 | + elif a == 200 and b == 595 : |
| 40 | + game[2][1] = player |
| 41 | + elif a == 400 and b == 595 : |
| 42 | + game[2][2] = player |
| 43 | +def winner(game) : |
| 44 | + global winnerflag |
| 45 | + if game[0][0] == game[1][1] and game[1][1] == game[2][2] : |
| 46 | + winnerflag = 1 |
| 47 | + elif game[0][0] == game[0][1] and game[0][1] == game[0][2] : |
| 48 | + winnerflag = 1 |
| 49 | + elif game[0][0] == game[1][0] and game[1][0] == game[2][0] : |
| 50 | + winnerflag = 1 |
| 51 | + elif game[0][1] == game[1][1] and game[1][1] == game[2][1] : |
| 52 | + winnerflag = 1 |
| 53 | + elif game[0][2] == game[1][2] and game[1][2] == game[2][2] : |
| 54 | + winnerflag = 1 |
| 55 | + elif game[1][0] == game[1][1] and game[1][1] == game[1][2] : |
| 56 | + winnerflag = 1 |
| 57 | + elif game[2][0] == game[2][1] and game[2][1] == game[2][2] : |
| 58 | + winnerflag = 1 |
| 59 | + elif game[2][0] == game[1][1] and game[1][1] == game[0][2] : |
| 60 | + winnerflag = 1 |
| 61 | + else : |
| 62 | + winnerflag = 0 |
| 63 | +def drawcheck(game) : |
| 64 | + global checkflag |
| 65 | + checkflag = 9 |
| 66 | + for i in game : |
| 67 | + for j in i : |
| 68 | + if (j == 'X' or j == 'O') : |
| 69 | + checkflag -= 1 |
| 70 | +def place(event,x,y,flags,param) : |
| 71 | + global player,nx,ny |
| 72 | + if event == cv2.EVENT_LBUTTONDOWN : |
| 73 | + nx,ny = getxy(x,y) |
| 74 | + if player == 'O' : |
| 75 | + cv2.putText(img,player,(nx,ny),font,9,(255,0,0),3) |
| 76 | + putgame(nx,ny) |
| 77 | + winner(game) |
| 78 | + drawcheck(game) |
| 79 | + print(checkflag) |
| 80 | + if winnerflag == 1 : |
| 81 | + print(player + " WINS!\n\n") |
| 82 | + elif checkflag == 0 : |
| 83 | + print("Game is a draw.") |
| 84 | + else : |
| 85 | + player = 'X' |
| 86 | + else : |
| 87 | + cv2.putText(img,player,(nx,ny),font,9,(255,0,0),3) |
| 88 | + putgame(nx,ny) |
| 89 | + winner(game) |
| 90 | + drawcheck(game) |
| 91 | + print(checkflag) |
| 92 | + if winnerflag == 1 : |
| 93 | + print(player + " WINS!\n\n") |
| 94 | + elif checkflag == 0 : |
| 95 | + print("Game is a draw.") |
| 96 | + else : |
| 97 | + player = 'O' |
| 98 | +cv2.namedWindow("TTT",cv2.WINDOW_NORMAL) |
| 99 | +cv2.setMouseCallback("TTT",place) |
| 100 | +img = np.zeros((600,600,3), np.uint8) |
| 101 | +cv2.line(img,(200,0),(200,600),(0,255,0),5) |
| 102 | +cv2.line(img,(400,0),(400,600),(0,255,0),5) |
| 103 | +cv2.line(img,(0,200),(600,200),(0,255,0),5) |
| 104 | +cv2.line(img,(0,400),(600,400),(0,255,0),5) |
| 105 | +while True : |
| 106 | + cv2.imshow("TTT",img) |
| 107 | + if(cv2.waitKey(1) == 27 or winnerflag == 1 or checkflag == 0) : |
| 108 | + break |
| 109 | +cv2.destroyWindow("TTT") |
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