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CPLSource.cpp
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executable file
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/*************************************************************************************
cpl - cross-platform library - v. 0.1.0.
Copyright (C) 2016 Janus Lynggaard Thorborg (www.jthorborg.com)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
See \licenses\ for additional details on licenses associated with this program.
**************************************************************************************
file:CPLSource.cpp
All the source code needed to compile the cpl lib ('unity' build).
Add this file to your project.
*************************************************************************************/
#include "MacroConstants.h"
#include "LibraryOptions.h"
#include "PlatformSpecific.h"
#include "simd/simd_consts.cpp"
#ifdef CPL_JUCE
#include "rendering/CDisplaySetup.cpp"
#include "Resources.cpp"
//#include "fonts/tahoma.cpp"
// gui elements
#include "gui/GUI.cpp"
// rendering
#include "rendering/CSubpixelSoftwareGraphics.cpp"
// io and stuff
#include "CPresetManager.cpp"
#endif
#include "CModule.cpp"
#include "Misc.cpp"
#include "stdext.cpp"
#include "CMutex.cpp"
#include "CExclusiveFile.cpp"
#include "ffts/dustfft.cpp"
#include "system/System.cpp"
#include "CTimer.cpp"
#include "SigMathImp.cpp"
#include "octave/octave_all.cpp"
#include "Protected.cpp"
#include "state/State.cpp"
#include "lib/md5/md5.cpp"
#include "process/Process.cpp"
#include "Exceptions.cpp"
#include "AudioStream.cpp"
#include "JobSystem.cpp"
#include "ffts/pffft/pffft.c"
#include "ffts/pffft/pffft_common.c"
#if defined(CPL_HINT_FONT)
#include "vf_lib/vf_gui/vf_FreeTypeFaces.cpp"
#include "FreeType/FreeTypeAmalgam.h"
#include "FreeType/FreeTypeAmalgam.cpp"
#endif
/*
#if !defined(CPL_LEAN)
#include "CPLTests.cpp"
#endif
*/