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dev_intro.h
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/************************************************************************************
* dev_intro.h
*
* descp : header for routines data management for developer(s) intro.
*
* auth : javery
*
* path : C:\Program Files\Microsoft Visual Studio\MyProjects\PrimaryCubes3D\dev_intro.h
*
* iDate : 10/06/06
* version:
************************************************************************************/
#ifndef __DEV_INTRO_H__
#define __DEV_INTRO_H__
#include "common.h"
// animation frames
#define DEV_INTRO_FRAME_01 0
#define DEV_INTRO_FRAME_02 1
#define DEV_INTRO_FRAME_03 2
#define DEV_INTRO_FRAME_04 3
#define DEV_INTRO_FRAME_05 4
#define DEV_INTRO_FRAME_06 5
#define DEV_INTRO_FRAME_07 6
// bump maps
#define DEV_INTRO_BUMP_01 7
#define DEV_INTRO_BUMP_02 8
#define DEV_INTRO_BUMP_03 9
#define DEV_INTRO_BUMP_04 10
#define DEV_INTRO_BUMP_05 11
#define DEV_INTRO_BUMP_06 12
#define DEV_INTRO_BUMP_07 13
// background
#define DEV_INTRO_BACKGROUND 14
#define DEV_INTRO_FRAMES 7
#define DEV_INTRO_LENGHT 4
#define DEV_INTRO_DELAY 1
#define DEV_INTRO_Y_OFFSET 110
c_boolean DIN_LoadFrames( void );
void DIN_CleanUp( void );
static void DIN_DrawBumpedFrame( int , float , float );
void DIN_Animate( float ,float );
#endif