diff --git a/src/main/resources/assets/entropy/lang/zh_cn.json b/src/main/resources/assets/entropy/lang/zh_cn.json index b2b5d5a0..2fcb0878 100644 --- a/src/main/resources/assets/entropy/lang/zh_cn.json +++ b/src/main/resources/assets/entropy/lang/zh_cn.json @@ -1,29 +1,30 @@ { "events.entropy.upside_down": "上下颠倒", - "events.entropy.creeper": "苦力怕!", - "events.entropy.random_tp.close": "近距离随机传送", - "events.entropy.random_tp.far": "远距离随机传送", + "events.entropy.creeper": "苦力怕!", + "events.entropy.random_tp": "随机传送玩家", + "events.entropy.random_tp.close": "传送玩家数米远", + "events.entropy.random_tp.far": "传送玩家至随机地点", "events.entropy.teleport_spawn": "传送回重生点", - "events.entropy.low_render_distance": "低视距", + "events.entropy.low_render_distance": "低渲染距离", "events.entropy.where_is_everything": "世界损坏", "events.entropy.timelapse": "斗转星移", "events.entropy.drop_hand_item": "抓不住东西", "events.entropy.low_gravity": "低重力", - "events.entropy.force_forward": "前进, 永不停止地前进!", - "events.entropy.only_sideways": "螃蟹?", + "events.entropy.force_forward": "前进,永不停止地前进!", + "events.entropy.only_sideways": "螃蟹?", "events.entropy.only_backwards": "只许后退", "events.entropy.force_jump": "强制跳跃", "events.entropy.force_jump_extreme": "强制跳跃 Plus", "events.entropy.teleport_heaven": "到达天堂", - "events.entropy.extreme_explosion": "大爆炸!", - "events.entropy.tnt": "TNT!", - "events.entropy.roll_credits": "结束了?", - "events.entropy.blur": "我眼镜呢?", + "events.entropy.extreme_explosion": "大爆炸!", + "events.entropy.tnt": "TNT!", + "events.entropy.roll_credits": "结束了?", + "events.entropy.blur": "我眼镜呢?", "events.entropy.inverted_colors": "反色", "events.entropy.lsd": "《钻石天空中的露西》", "events.entropy.crt": "画质降级", "events.entropy.meteor_rain": "陨石雨", - "events.entropy.xp_rain": "谁砸的附魔之瓶?", + "events.entropy.xp_rain": "谁砸的附魔之瓶?", "events.entropy.herobrine": "被移除的 Herobrine", "events.entropy.chicken_rain": "鸡雨", "events.entropy.arrow_rain": "箭雨", @@ -32,32 +33,33 @@ "events.entropy.reduced_reach": "手变短了", "events.entropy.slippery": "滑溜溜的方块", "events.entropy.inverted_controls": "控制反转", - "events.entropy.intense_thunder_storm": "雷暴", + "events.entropy.intense_thunder_storm": "雷暴!", "events.entropy.high_pitch": "高音", "events.entropy.low_pitch": "低音", + "events.entropy.half_hearted": "半颗心", "events.entropy.hyper_speed": "超高速", "events.entropy.hyper_slow": "超低速", - "events.entropy.ultra_fov": "超大大大大大视野!", + "events.entropy.ultra_fov": "超大大大大大视野!", "events.entropy.ultra_low_fov": "极致缩放", "events.entropy.dvd": "DVD 屏保", - "events.entropy.item_rain": "天上掉了什么?", + "events.entropy.item_rain": "天上掉了什么?", "events.entropy.random_drops": "随机掉落", "events.entropy.mouse_drifting": "鼠标有了自己的想法...", "events.entropy.lucky_drops": "掉落加倍", "events.entropy.hungry": "该吃东西了…", "events.entropy.drop_inventory": "背包破了", - "events.entropy.place_lava_block": "岩浆!", + "events.entropy.place_lava_block": "岩浆!", "events.entropy.ignite_nearby_entities": "它们烧起来了", - "events.entropy.explode_nearby_entities": "炸弹客!!!", - "events.entropy.no_drops": "掉落物去哪了?", + "events.entropy.explode_nearby_entities": "炸弹客!!!", + "events.entropy.no_drops": "掉落物去哪了?", "events.entropy.no_jump": "禁止跳跃", "events.entropy.heal": "天降甘霖", "events.entropy.randomize_armor": "随便穿点什么吧", "events.entropy.force_front_view": "强制第二人称视角", "events.entropy.force_third_person": "强制第三人称视角", - "events.entropy.hide_events": "何者将至?", + "events.entropy.hide_events": "何者将至?", "events.entropy.top_down_view": "俯视图", - "events.entropy.phantom": "幻翼小队!", + "events.entropy.phantom": "幻翼小队!", "events.entropy.timer_speed_2": "2x 计时器速度", "events.entropy.timer_speed_5": "5x 计时器速度", "events.entropy.timer_speed_half": "0.5x 计时器速度", @@ -65,18 +67,18 @@ "events.entropy.fatigue": "挖掘疲劳", "events.entropy.blindness": "失明", "events.entropy.speed": "速度", - "events.entropy.starter_pack": "新手礼包!", + "events.entropy.starter_pack": "新手礼包!", "events.entropy.damage_items": "损坏背包中物品", "events.entropy.levitation": "重力反转", "events.entropy.spinning_mobs": "它们在旋转", "events.entropy.sinkhole": "天坑", "events.entropy.pool": "热水浴", "events.entropy.random_creeper": "小心苦力怕", - "events.entropy.sinking": "流沙!", + "events.entropy.sinking": "流沙!", "events.entropy.slime": "随机史莱姆", "events.entropy.horse": "忠诚伙伴", "events.entropy.fire": "火焰附加的鞋子", - "events.entropy.adventure": "冒险模式!", + "events.entropy.adventure": "冒险模式!", "events.entropy.pit": "深坑", "events.entropy.sky": "这上面的风景不错", "events.entropy.pumpkin_view": "南瓜头视图", @@ -90,8 +92,8 @@ "events.entropy.invisible_player": "看不见的玩家", "events.entropy.invisible_hostile_mobs": "看不见的敌人", "events.entropy.invisible_everyone": "所有人都隐身了", - "events.entropy.vex_attack": "恼鬼!", - "events.entropy.zeus_ult": "宙斯之怒!", + "events.entropy.vex_attack": "恼鬼!", + "events.entropy.zeus_ult": "宙斯之怒!", "events.entropy.gravity_sight": "引力射线", "events.entropy.death_sight": "死亡射线", "events.entropy.glass_sight": "玻璃射线", @@ -100,30 +102,31 @@ "events.entropy.sky_block": "空岛生存", "events.entropy.ride_closest_mob": "生物驾驶员", "events.entropy.true_frost_walker": "真·冰霜行者", + "events.entropy.so_sweet": "太甜了", "events.entropy.place_cobweb_block": "黏糊糊的", "events.entropy.flip_mobs": "反转了", - "events.entropy.spawn_rainbow_sheep": "彩虹羊!", - "events.entropy.fix_items": "谁帮我修好的?", + "events.entropy.spawn_rainbow_sheep": "彩虹羊!", + "events.entropy.fix_items": "谁帮我修好的?", "events.entropy.midas_touch": "点石成金", - "events.entropy.give_random_ore": "哪来的矿物?", + "events.entropy.give_random_ore": "哪来的矿物?", "events.entropy.angry_bee": "疯了个蜂", "events.entropy.bee": "Bee or not to Bee", - "events.entropy.silverfish": "蠹虫!", - "events.entropy.blaze": "烈焰人, 但是更强", - "events.entropy.endermite": "末影螨!", + "events.entropy.silverfish": "蠹虫!", + "events.entropy.blaze": "烈焰人,但是更强", + "events.entropy.endermite": "末影螨!", "events.entropy.satiation": "横扫饥饿", "events.entropy.vitals": "整装待发", "events.entropy.teleport_nearby_entities": "传送附近实体", "events.entropy.force_sneak": "强制潜行", - "events.entropy.shuffle_inventory": "背包怎么乱了?", + "events.entropy.shuffle_inventory": "背包怎么乱了?", "events.entropy.bulldoze": "推土机", "events.entropy.slime_pyramid": "史莱姆叠叠乐", - "events.entropy.warden": "嘘, 不要出声, 它来了!", + "events.entropy.warden": "嘘,不要出声,它来了!", "events.entropy.flying_machine": "飞行器", "events.entropy.add_heart": "增加血量上限", "events.entropy.remove_heart": "降低血量上限", - "events.entropy.armor_curse": "你脱不下来的!", - "events.entropy.raid": "准备战斗!", + "events.entropy.armor_curse": "你脱不下来的!", + "events.entropy.raid": "准备战斗!", "events.entropy.remove_enchantments": "你失去了一些魔力", "events.entropy.noise_machine": "噪音制造机", "events.entropy.xray": "矿透", @@ -134,71 +137,100 @@ "events.entropy.no_attacking": "无法攻击/挖掘", "events.entropy.constant_attacking": "持续攻击/挖掘", "events.entropy.spawn_killer_bunny": "生成杀手兔", - "events.entropy.spawn_pet_dog": "生成被驯服的狗", - "events.entropy.spawn_pet_cat": "生成被驯服的猫", + "events.entropy.spawn_pet": "生成被驯服的动物", + "events.entropy.spawn_pet.type": "生成被驯服的%s", "events.entropy.haunted_chests": "闹鬼的箱子", "events.entropy.no_use_key": "无法交互", "events.entropy.constant_interacting": "持续交互", "events.entropy.mlg_bucket": "落地水", "events.entropy.stuttering": "画面卡顿", - "events.entropy.force_horse_riding": "骑马时间!", + "events.entropy.force_horse_riding": "骑马时间!", "events.entropy.jumpscare": "跳跃式惊吓", + "events.entropy.rolling_camera": "旋转镜头", + "events.entropy.fling_entities": "抛掷所有实体", + "events.entropy.black_and_white": "回到1950年代", + "events.entropy.creative_flight": "是时候起飞了!", + "events.entropy.fake_teleport": "假传送", + "events.entropy.fake_fake_teleport": "假假传送", + "events.entropy.fake_teleport.vote": "%s(假传送)", + "events.entropy.fake_fake_teleport.vote": "%s(假假传送)", + "events.entropy.forcefield": "力场", + "events.entropy.entity_magnet": "实体磁铁", + "events.entropy.one_punch": "一拳超人", + "events.entropy.infestation": "末日毒变", + "events.entropy.rainbow_path": "彩虹桥", + "events.entropy.silence": "寂静", + "events.entropy.nothing": "无", + "events.entropy.rainbow_trails": "彩虹轨迹", + "events.entropy.rainbow_sheep_everywhere": "jeb_", + "events.entropy.armor_trim": "盔甲纹饰", + "events.entropy.bouncy_blocks": "弹性方块", + "events.entropy.balloon_race": "气球竞速", + "events.entropy.rainbow_fog": "彩虹迷雾", "entropy.title": "Entropy: Chaos 模组", + "entropy.command.unknownEvent": "未知事件:%s", + "entropy.command.invalidClientSide": "事件 %s 无法在单人游戏中运行", "entropy.errorScreen.title": "Entropy 错误", - "entropy.voting.total": "总计票数: %d", + "entropy.voting.total": "总计票数:%d", "entropy.voting.randomEvent": "随机事件", - "entropy.options.error": "不能在游戏进行时修改 Entropy 设置. 在修改设置前, 请关闭世界或者从当前连接的服务器离开.", + "entropy.options.error": "不能在游戏进行时修改 Entropy 设置。在修改设置前,请关闭世界或者从当前连接的服务器离开。", "entropy.options.title": "Entropy 设置", "entropy.options.off": "关闭", "entropy.options.integrations.title": "Entropy 集成设置", - "entropy.options.integrations.integrationSelector": "平台集成: %s", + "entropy.options.integrations.general": "通用", "entropy.options.integrations.twitch": "Twitch", "entropy.options.integrations.discord": "Discord", - "entropy.options.integrations.youtube": "Youtube", - "entropy.options.integrations.twitch.OAuthToken": "Twitch OAuth 令牌:", - "entropy.options.integrations.twitch.channelName": "Twitch 频道名:", - "entropy.options.integrations.discord.token": "Discord 机器人令牌:", - "entropy.options.integrations.discord.channelId": "Discord 频道 ID:", + "entropy.options.integrations.youtube": "YouTube", + "entropy.options.integrations.twitch.OAuthToken": "Twitch OAuth 令牌:", + "entropy.options.integrations.twitch.channelName": "Twitch 频道名:", + "entropy.options.integrations.discord.token": "Discord 机器人令牌:", + "entropy.options.integrations.discord.channelId": "Discord 频道 ID:", "entropy.options.integrations.youtube.clientId": "OAuth 客户端 ID", - "entropy.options.integrations.youtube.secret": "OAuth Secret", + "entropy.options.integrations.youtube.secret": "OAuth 密钥", "entropy.options.integrations.youtube.checkingAccessToken": "检查访问令牌中", "entropy.options.integrations.youtube.authorize": "授权", "entropy.options.integrations.youtube.authorizing": "授权中", "entropy.options.integrations.youtube.accessTokenValid": "访问令牌有效", - "entropy.options.integrations.youtube.accessTokenInvalid": "访问令牌有效", - "entropy.options.integrations.youtube.sendChatFeedBack": "在 Youtube 聊天中显示投票反馈", - "entropy.options.integrations.youtube.returnToGame": "已获得访问令牌, 你可以关闭标签页并返回游戏.", + "entropy.options.integrations.youtube.accessTokenInvalid": "访问令牌无效", + "entropy.options.integrations.youtube.sendChatFeedBack": "在 YouTube 聊天中显示当前事件投票", + "entropy.options.integrations.youtube.returnToGame": "已获得访问令牌,你可以关闭标签页并返回游戏。", "entropy.options.integrations.youtube.error.auth": "授权失败", + "entropy.options.integrations.youtube.quotaExceeded": "配额已用尽", + "entropy.options.integrations.youtube.pollInterval": "轮询间隔:%d秒", + "entropy.options.integrations.youtube.pollInterval.tooltip": "查询 YouTube 服务器的频率。数值越低响应越快,但也会更快地用尽配额。", - "entropy.options.disableEvents": "被启用的事件", + "entropy.options.disableEvents": "禁用事件", "entropy.options.search": "搜索...", - "entropy.options.eventDuration": "事件基础时长: %ds", - "entropy.options.timerDuration": "计时器时长: %ds", - "entropy.options.questionMark": "?", + "entropy.options.eventDuration": "基础事件时长:%d秒", + "entropy.options.timerDuration": "计时器时长:%d秒", + "entropy.options.questionMark": "?", "entropy.options.votingMode": "投票模式", - "entropy.options.integrations.twitch.sendChatFeedBack": "在 Twitch 聊天中显示投票反馈", - "entropy.options.integrations.twitch.help": "Twitch 集成功能使观众能够在直播时投票决定下一个事件是什么. 观众可以在聊天中投票, 写下与事件相对应的数字. 投票的不同可用事件将在屏幕上显示其对应的数字. 为了使用这一功能, 主播需要提供带有聊天登录访问权限的 OAuth 令牌和 Twitch 频道名称.", - "entropy.options.integrations.discord.help": "Discord 集成使 Discord 服务器的用户可以投票决定下一个事件. 一条消息将出现在选定的频道上, 其中有不同的可用选项, 用户可以通过对消息的反应和给出的数字进行投票. 要启用 Discord 集成, 你需要创建一个 Discord 机器人, 将其加入你的服务器, 并复制机器人令牌到这里. 此外, 你必须在这里写下频道 ID (它是一个数字). 或者, 一旦 Discord 机器人加入了服务器, 并且有 Entropy 的 Minecraft世界被打开, 你可以在 Discord 服务器频道上写下 \"!entropy join\".", - "entropy.options.integrations.youtube.help": "Youtube 集成功能使观众能够在直播时投票决定下一个事件是什么. 观众可以在聊天中投票, 写下与事件相对应的数字. 投票的不同可用事件将在屏幕上显示其对应的数字. 为了使用这一功能, 主播需要在 Google Cloud Console 中创建一个 API 项目, 创建 OAuth 2.0 客户端 ID 凭证, 插入一个客户端 ID 和 Secret, 并授权模组与 Youtube 交互.", + "entropy.options.votingMode.majority": "多数决", + "entropy.options.votingMode.majority.tooltip": "得票最多的事件将被选中。", + "entropy.options.votingMode.proportional": "比例制", + "entropy.options.votingMode.proportional.tooltip": "所有事件都有机会被选中。一项事件获得的选票越多,被选中的可能性就越大。示例:如果一个事件获得了 42% 的选票,则它有 42% 的被选中机会。", + "entropy.options.accessibilityMode": "Entropy 辅助功能模式", + "entropy.options.accessibilityMode.explanation": "辅助功能模式会自动停用某些包含闪烁、抖动或可能令人作呕的图像的事件。如果服务器在您激活辅助功能模式时尝试运行此类事件,则该事件将显示为划掉并且根本不运行。", + "entropy.options.accessibilityMode.eventDisabled": "由于辅助功能模式处于活动状态,此事件已被自动禁用。", + "entropy.options.integrations.sendChatFeedBack": "在聊天中显示当前事件投票", + "entropy.options.integrations.twitch.help": "Twitch 集成功能使观众能够在直播时投票决定下一个事件是什么。观众可以在聊天中投票,写下与事件相对应的数字。投票的不同可用事件将在屏幕上显示其对应的数字。为了使用这一功能,主播需要提供带有聊天登录访问权限的 OAuth 令牌和 Twitch 频道名称。", + "entropy.options.integrations.discord.help": "Discord 集成使 Discord 服务器的用户可以投票决定下一个事件。一条消息将出现在选定的频道上,其中有不同的可用选项,用户可以通过对消息的反应和给出的数字进行投票。要启用 Discord 集成,你需要创建一个 Discord 机器人,将其加入你的服务器,并复制机器人令牌到这里。此外,你必须在这里写下频道 ID(它是一个数字)。或者,一旦 Discord 机器人加入了服务器,并且有 Entropy 的 Minecraft 世界被打开,你可以在 Discord 服务器频道上写下 \"!entropy join\"。", + "entropy.options.integrations.youtube.help": "YouTube 集成功能使观众能够在直播时投票决定下一个事件是什么。观众可以在聊天中投票,写下与事件相对应的数字。投票的不同可用事件将在屏幕上显示其对应的数字。为了使用这一功能,主播需要在 Google Cloud Console 中创建一个 API 项目,创建 OAuth 2.0 客户端 ID 凭证,插入一个客户端 ID 和密钥,并授权模组与 YouTube 交互。", "entropy.options.integrations.showPollStatus": "在屏幕上显示投票状态", + "entropy.options.integrations.showUpcomingEvents": "在 Minecraft 中显示投票选项", "entropy.options.checkAllEvents": "启用全部", "entropy.options.uncheckAllEvents": "禁用全部", - "entropy.options.ui": "冷却条风格", + "entropy.options.filterEvents": "筛选事件", + "entropy.options.all": "全部", + "entropy.options.enabled": "已启用", + "entropy.options.disabled": "已禁用", + "entropy.options.ui": "倒计时样式", "entropy.options.ui.gtav": "Chaos 模组", + "entropy.options.ui.gtav.tooltip": "计时器将在屏幕顶部显示为自定义渲染栏。", "entropy.options.ui.minecraft": "Minecraft", - "entropy.votes.display": "%s: %s", - "entropy.votes.percentage": "%s %%", - "entropy.options.votingMode.majority": "投票选定", - "entropy.options.votingMode.majority.tooltip": "得票最多的事件将被选中", - "entropy.options.ui.minecraft.tooltip": "计时器将以BOSS栏的样式显示", - "entropy.options.ui.gtav.tooltip": "计时器将在屏幕顶部显示为自定义渲染栏", - "entropy.options.votingMode.proportional": "概率选中", - "entropy.options.votingMode.proportional.tooltip": "所有事件都有机会被选中。一项事件获得的选票越多,被选中的可能性就越大。示例:如果一个事件获得了 42% 的选票,则它有 42% 的被选中机会", - "entropy.options.accessibilityMode": "Entropy辅助功能设置", - "entropy.options.accessibilityMode.explanation": "辅助功能模式会自动停用某些包含闪烁、抖动或可能令人作呕的图像的事件。如果服务器在您激活辅助功能模式时尝试运行此类事件,则该事件将显示为划掉并且根本不运行", - "entropy.events.RainbowPathEvent": "彩虹桥", - "entropy.events.InfestationEvent": "末日毒变", - "entropy.events.OnePunchEvent": "一拳超人", - "entropy.events.NothingEvent": "无" -} + "entropy.options.ui.minecraft.tooltip": "计时器将以BOSS栏的样式显示。", + "entropy.votes.display": "%s:%s", + "entropy.votes.no_event": "无事件", + "entropy.votes.percentage": "%s %%" +} \ No newline at end of file