You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
5. Make sure pods are installed after your Unity export, either using `flutter run` or by running `pod install` in the ios folder.
367
+
5. Unity plugins that make use of native code (Vuforia, openCV, etc.) might need to be added to Runner like UnityFramework.
368
+
Check the contents of the `/ios/UnityLibrary/Frameworks/` directory. Any `<name>.framework` located in (subdirectories of) this directory is a framework that you can add to Runner.
368
369
369
-
6. If you use Xcode 14 or newer, and Unity older than 2021.3.17f1 or 2022.2.2f1, your app might crash when running from Xcode.
370
+
6. Make sure pods are installed after your Unity export, either using `flutter run` or by running `pod install` in the ios folder.
371
+
372
+
7. If you use Xcode 14 or newer, and Unity older than 2021.3.17f1 or 2022.2.2f1, your app might crash when running from Xcode.
370
373
Disable the `Thread Performance Checker` feature in Xcode to fix this.
371
374
- In Xcode go to `Product > Scheme > Edit Scheme...`
372
375
- Now With `Run` selected on the left, got to the `Diagnostics` tab and uncheck the checkbox for `Thread Performance Checker`.
@@ -407,8 +410,6 @@ allprojects {
407
410
-----
408
411
</details>
409
412
410
-
</details>
411
-
412
413
<details>
413
414
<summary>:information_source: <b>AR Foundation iOS</b></summary>
0 commit comments