Skip to content

Unity is not reattached on iOS with multiple UnityWidget #768

Closed
@Ortes

Description

@Ortes

It seems like dispose() in FLTUnityWidgetController is never called on iOS. This prevent the last UnityWidget to be reattached when multiple UnityWidget are in the tree.

Push multiples UnityWidget in the navigator (tested with GoRouter)
Pop one time
The UnityWidget does not get attached anymore

The UnityView should be reattached to the last UnityWidget

Can you check this out @juicycleff ?

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions