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the fragment shaders iusse #4
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I actually struggled with the shaders a lot -- i dont know webgl very well. Do you know anyone who can help? |
Sorry, I can't help now, I'll paste it if I found a way! |
Hi,
before |
Ah, very cool! We have resolved the issue, I think, is that right? #5 But maybe I'm mistaken. What line of code would yours change, can you show us the exact line of code? Or even would you open a pull request? Thanks! |
The param in fragment shaders " uniform vec2 uFov "
uFov is never used, and the value from "fov x y" cannot work!
Can you help to fix it?
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