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feat: give the IK constraint a target offset #1087

@dragoncoder047

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@dragoncoder047

Is your feature request related to a problem? Please describe.

if I wanted to target a foot at the end of an IK chain to be in the same place on the ground (and have it work with moving platforms etc) I have to add a dummy invisible child to the ground object to target it and then clean it up when I'm done with the step, i should be able to point to the ground object itself and just then offset the point the IK goes to on the ground to ground.fromWorld(stepPosition)

Any more information?

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