Is your feature request related to a problem? Please describe.
currently the input system only lets "chorded" inputs of the same type be in the same input source, so you can't do things like click vs. shift+click since shift is from keyboard and click is from mouse.
Any more information?
- MF has some old gesture detection code for touch input that could be added to the input system and named
- we probably don't need to allow keyboard/mouse and gamepad input in the same button binding, (i.e. left-click + south would be absurd)
Is your feature request related to a problem? Please describe.
currently the input system only lets "chorded" inputs of the same type be in the same input source, so you can't do things like click vs. shift+click since shift is from keyboard and click is from mouse.
Any more information?