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feat: mixed input #1099

@dragoncoder047

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@dragoncoder047

Is your feature request related to a problem? Please describe.

currently the input system only lets "chorded" inputs of the same type be in the same input source, so you can't do things like click vs. shift+click since shift is from keyboard and click is from mouse.

Any more information?

  • MF has some old gesture detection code for touch input that could be added to the input system and named
  • we probably don't need to allow keyboard/mouse and gamepad input in the same button binding, (i.e. left-click + south would be absurd)

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