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I wonder if we can extract the highlighted point cloud in some format, such as 3d relevancy map, transformation matrix, or 3d clip embedding? Appreciate your help
The text was updated successfully, but these errors were encountered:
Since rendering all multiscale views of even one frame cannot fit in memory, I suppose rendering the dense point cloud just refers to rendering all views and testing? Is there any point cloud sparsification? @kerrj
I wonder if we can extract the highlighted point cloud in some format, such as 3d relevancy map, transformation matrix, or 3d clip embedding? Appreciate your help
The text was updated successfully, but these errors were encountered: