-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
0 parents
commit 42626c7
Showing
10 changed files
with
459 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,35 @@ | ||
name: Goreleaser | ||
|
||
on: | ||
push: | ||
tags: | ||
- 'v[0-9]+.[0-9]+.[0-9]+' # Trigger on version tags, aka. semver (eg v1.2.0). | ||
|
||
permissions: | ||
contents: write | ||
# packages: write | ||
# issues: write | ||
|
||
jobs: | ||
goreleaser: | ||
runs-on: ubuntu-latest | ||
steps: | ||
|
||
- name: Checkout | ||
uses: actions/checkout@v4 | ||
with: | ||
fetch-depth: 0 | ||
|
||
- name: Set up Go | ||
uses: actions/setup-go@v5 | ||
with: | ||
go-version: stable | ||
|
||
- name: Run GoReleaser | ||
uses: goreleaser/goreleaser-action@v6 | ||
with: | ||
distribution: goreleaser # Either 'goreleaser' (default) or 'goreleaser-pro' | ||
version: "~> v1" # Version is either 'latest', 'nightly', 'vX.Y.Z'. | ||
args: release --clean | ||
env: | ||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1 @@ | ||
build/ |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,6 @@ | ||
|
||
# docs: https://goreleaser.com/customization/builds/go/ | ||
|
||
builds: | ||
- main: ./cmd/ | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,21 @@ | ||
MIT License | ||
|
||
Copyright (c) 2025 Alex Kraasch | ||
|
||
Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
|
||
The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
|
||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,12 @@ | ||
|
||
run: | ||
go run ./cmd/stuff.go | ||
|
||
test: | ||
go test ./... | ||
|
||
.PHONY: build | ||
build: | ||
rm -rf ./build/ | ||
mkdir -p ./build/ | ||
go build -o ./build/wumpus ./cmd/ |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,4 @@ | ||
|
||
# notes | ||
|
||
- code from: https://github.com/charmbracelet/bubbletea/discussions/818 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,302 @@ | ||
package main | ||
|
||
import ( | ||
"fmt" | ||
"math/rand" | ||
"time" | ||
"os" | ||
_ "strconv" // for debug prints. | ||
tea "github.com/charmbracelet/bubbletea" | ||
"github.com/charmbracelet/lipgloss" | ||
) | ||
|
||
var ( | ||
top_msg = "HUNT THE WUMPUS\n Quit (q), move (hjkl), shoot (HJKL)." | ||
bot_msg = "..." | ||
you_died = false | ||
game_over = false | ||
arrow_count = 0 | ||
outerBox = lipgloss.NewStyle(). | ||
BorderStyle(lipgloss.NormalBorder()). | ||
BorderForeground(lipgloss.Color("56")) | ||
cursorStyle = lipgloss.NewStyle(). | ||
Bold(true). | ||
Foreground(lipgloss.Color("#FAFAFA")). | ||
Background(lipgloss.Color("#7D56F4")) | ||
fogStyle = lipgloss.NewStyle(). | ||
Bold(true). | ||
Foreground(lipgloss.Color("#FFFFFF")). | ||
Background(lipgloss.Color("#FFFFFF")) | ||
noFogStyle = lipgloss.NewStyle(). | ||
Bold(true). | ||
Foreground(lipgloss.Color("#000000")). | ||
Background(lipgloss.Color("#000000")) | ||
) | ||
|
||
type model struct { | ||
width int | ||
height int | ||
arr [5][5]string | ||
cursor_x int | ||
cursor_y int | ||
} | ||
|
||
func min(a, b int) int { | ||
if a < b { | ||
return a | ||
} | ||
return b | ||
} | ||
|
||
func max(a, b int) int { | ||
if a > b { | ||
return a | ||
} | ||
return b | ||
} | ||
|
||
func (m model) Init() tea.Cmd { return nil } | ||
|
||
func update_positional_messages(m *model) { | ||
bot_msg = "" | ||
//////////////////////////////////////////////// | ||
c := m.arr[m.cursor_y][m.cursor_x] | ||
if c == "a" { // Stepped on an arrow. | ||
// 2. a = arrow | ||
m.arr[m.cursor_y][m.cursor_x] = "N" // Remove the arrow. | ||
arrow_count += 1 | ||
// bot_msg += "You found an arrow! (" + strconv.Itoa(arrow_count) + ") " // NOTE: debug print. | ||
bot_msg += "You found an arrow! " // TODO: uncomment. | ||
} else if c == "X" { // Stepped into fog. | ||
m.arr[m.cursor_y][m.cursor_x] = "N" // Remove the fog. | ||
} else if c == "b" || c == "o" || c == "w" { | ||
// 3. b = bat, 4. o = hole, 5. w = wumpus | ||
bot_msg += "You Died! " | ||
switch c { | ||
case "b": | ||
bot_msg += "The bat eats you. " | ||
case "o": | ||
bot_msg += "You fall into a hole. " | ||
case "w": | ||
bot_msg += "The wumpus got you. " | ||
} | ||
you_died = true | ||
return | ||
} else { | ||
// 1. h = hunter | ||
{} // golang's no-op. | ||
} | ||
//////////////////////////////////////////////// | ||
// Loop over the 3x3 subarray around hunter's position at (cursor_x, cursor_y). | ||
// Make sure that (I, J) stays within bounds of the 5x5 array. | ||
for I := max(0, m.cursor_y-1); I < m.cursor_y+2 && I < 5 && I >= 0; I++ { | ||
for J := max(0, m.cursor_x-1); J < m.cursor_x+2 && J < 5 && J >= 0; J++ { | ||
switch m.arr[I][J] { | ||
case "b": | ||
bot_msg += "You hear flapping. " | ||
case "o": | ||
bot_msg += "You feel a draft. " | ||
case "w": | ||
bot_msg += "You smell wumpus. " | ||
} | ||
} | ||
} | ||
//////////////////////////////////////////////// | ||
} | ||
|
||
func (m model) Update(msg tea.Msg) (tea.Model, tea.Cmd) { | ||
var cmd tea.Cmd | ||
switch msg := msg.(type) { | ||
case tea.WindowSizeMsg: | ||
m.width = msg.Width | ||
m.height = msg.Height | ||
case tea.KeyMsg: | ||
switch msg.String() { | ||
case "H", "a": // shoot left. | ||
if you_died || game_over { | ||
return m, tea.Quit | ||
} | ||
if arrow_count > 0 { | ||
bot_msg = "You shoot left! " | ||
arrow_count-- | ||
left := max(m.cursor_x - 1, 0) | ||
if m.arr[m.cursor_y][left] == "w" { | ||
bot_msg += "You shoot the wumpus!" | ||
game_over = true | ||
} | ||
} | ||
case "L", "d": // shoot right. | ||
if you_died || game_over { | ||
return m, tea.Quit | ||
} | ||
if arrow_count > 0 { | ||
bot_msg = "You shoot right! " | ||
arrow_count-- | ||
right := min(m.cursor_x + 1, 4) | ||
if m.arr[m.cursor_y][right] == "w" { | ||
bot_msg += "You shoot the wumpus!" | ||
game_over = true | ||
} | ||
} | ||
case "K", "w": // shoot up. | ||
if you_died || game_over { | ||
return m, tea.Quit | ||
} | ||
if arrow_count > 0 { | ||
bot_msg = "You shoot up! " | ||
arrow_count-- | ||
up := max(m.cursor_y - 1, 0) | ||
if m.arr[up][m.cursor_x] == "w" { | ||
bot_msg += "You shoot the wumpus!" | ||
game_over = true | ||
} | ||
} | ||
case "J", "s": // shoot down. | ||
if you_died || game_over { | ||
return m, tea.Quit | ||
} | ||
if arrow_count > 0 { | ||
bot_msg = "You shoot down! " | ||
arrow_count-- | ||
down := min(m.cursor_y + 1, 4) | ||
if m.arr[down][m.cursor_x] == "w" { | ||
bot_msg += "You shoot the wumpus!" | ||
game_over = true | ||
} | ||
} | ||
case "h", "left": // move left. | ||
if you_died || game_over { | ||
return m, tea.Quit | ||
} | ||
if m.cursor_x > 0 { | ||
m.cursor_x-- | ||
update_positional_messages(&m) | ||
} | ||
case "l", "right": // move right. | ||
if you_died || game_over { | ||
return m, tea.Quit | ||
} | ||
if m.cursor_x < 4 { | ||
m.cursor_x++ | ||
update_positional_messages(&m) | ||
} | ||
case "k", "up": // move up. | ||
if you_died || game_over { | ||
return m, tea.Quit | ||
} | ||
if m.cursor_y > 0 { | ||
m.cursor_y-- | ||
update_positional_messages(&m) | ||
} | ||
case "j", "down": // move down. | ||
if you_died || game_over { | ||
return m, tea.Quit | ||
} | ||
if m.cursor_y < 4 { | ||
m.cursor_y++ | ||
update_positional_messages(&m) | ||
} | ||
case "q": | ||
return m, tea.Quit | ||
} | ||
} | ||
return m, cmd | ||
} | ||
|
||
func (m model) View() string { | ||
if m.width == 0 { | ||
return "" | ||
} | ||
r := top_msg + "\n" | ||
r += outerBox.Render(pack(m.arr, m)) | ||
r += "\n" + bot_msg + "\n" | ||
return lipgloss.Place(m.width, m.height, lipgloss.Center, lipgloss.Center, r) | ||
} | ||
|
||
func pack(in [5][5]string, m model) string { | ||
s := "" | ||
for i := 0; i < len(in); i++ { | ||
s += " " | ||
for j := 0; j < len(in[i]); j++ { | ||
// character := in[i][j] // NOTE: for debugging. | ||
if m.cursor_x == j && m.cursor_y == i { | ||
// Render the hunter. | ||
// cursor := cursorStyle.Render(character) // NOTE: for debugging. | ||
cursor := cursorStyle.Render(" ") | ||
s += fmt.Sprintf("%s ", cursor) | ||
} else if in[i][j] == "N" { | ||
// Render empty tile. | ||
// cursor := noFogStyle.Render(character) // NOTE: for debugging. | ||
cursor := noFogStyle.Render(" ") | ||
s += fmt.Sprintf("%s ", cursor) | ||
} else if in[i][j] == "X" { | ||
// Render foggy tile. | ||
// cursor := fogStyle.Render(character) // NOTE: for debugging. | ||
cursor := fogStyle.Render(" ") | ||
s += fmt.Sprintf("%s ", cursor) | ||
} else { | ||
// Render object. | ||
// s += fmt.Sprintf("%s ", character) // NOTE: for debugging. | ||
{} // golang's no-op. | ||
cursor := fogStyle.Render(" ") | ||
s += fmt.Sprintf("%s ", cursor) | ||
} | ||
} | ||
if i != len(in) -1 { // All but last line append newline. | ||
s += fmt.Sprintln() | ||
} | ||
} | ||
return s | ||
} | ||
|
||
func main() { | ||
////////////////////////////////////////////////////////// | ||
rand.Seed(time.Now().UnixNano()) // Seed the random number generator to get different results each time. | ||
selectedIndices := make(map[int]bool) // Create a slice to hold the selected indices. | ||
for len(selectedIndices) < 5 { // Loop until we have 5 unique indices. | ||
index := rand.Intn(25) // Generate a random index between 0 and 24. | ||
selectedIndices[index] = true // Add the index to the map (map keys are unique, so no duplicates). | ||
} | ||
var indices []int // Convert the map keys to a slice for easy access. | ||
for index := range selectedIndices { | ||
indices = append(indices, index) | ||
} | ||
// fmt.Printf("Random indices: %d\n", indices) // NOTE: debug print. | ||
////////////////////////////////////////////////////////// | ||
// 1. h = hunter | ||
// 2. a = arrow | ||
// 3. b = bat | ||
// 4. o = hole | ||
// 5. w = wumpus | ||
letters := []rune{'h', 'a', 'b', 'o', 'w'} // The slice to shuffle. | ||
rand.Shuffle(len(letters), func(i, j int) { // Shuffle the slice in place. | ||
letters[i], letters[j] = letters[j], letters[i] | ||
}) | ||
// fmt.Println("Shuffled letters:", string(letters)) // NOTE: debug print. | ||
////////////////////////////////////////////////////////// | ||
var newArr [5][5]string | ||
m := model{0, 0, newArr, 0, 0} | ||
for i := 0; i < len(m.arr); i++ { // Filling the array with values. | ||
for j := 0; j < len(m.arr[i]); j++ { | ||
// m.arr[i][j] = fmt.Sprintf("%c", 'A' + i*5 + j) // NOTE: for debug. | ||
m.arr[i][j] = "X" | ||
} | ||
} | ||
////////////////////////////////////////////////////////// | ||
// MERGE. | ||
for i, I := range indices { | ||
m.arr[I%5][I/5] = string(letters[i]) | ||
// set inital hunter position. | ||
if letters[i] == 'h' { | ||
m.cursor_x = I/5 | ||
m.cursor_y = I%5 | ||
m.arr[I%5][I/5] = "N" // Uncover the start location. | ||
} | ||
} | ||
////////////////////////////////////////////////////////// | ||
|
||
if _, err := tea.NewProgram(m, tea.WithAltScreen()).Run(); err != nil { | ||
fmt.Println("Error running program:", err) | ||
os.Exit(1) | ||
} | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,10 @@ | ||
package main | ||
|
||
import ( | ||
"fmt" | ||
"testing" | ||
) | ||
|
||
func TestPass(t *testing.T) { | ||
fmt.Println("Tests go here") | ||
} |
Oops, something went wrong.