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Fix the time step! #110

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kvark opened this issue Feb 18, 2020 · 0 comments
Open

Fix the time step! #110

kvark opened this issue Feb 18, 2020 · 0 comments

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@kvark
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kvark commented Feb 18, 2020

https://gafferongames.com/post/fix_your_timestep/

Basically, look ahead in the simulation and produce an interpolated frame for rendering.

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