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Identity transform matrix for colliders #27

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@miniwolf

On the model: gov_c_ext_bottom_platform_24x12x1m
The colliders c_box_1, c_box_2, etc. all have the identity transform matrix when exported.
When verifying this with the in game editor I can see that the colliders are placed correctly.
Is there some external data for this or is the model exporter doing something incorrectly here?

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