Designing Multi-Party Channels & App Sessions #60
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Rajshah1302
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I’m building a trading/game application and have successfully integrated the basic flow (connect to Clearnode WS, wallet connect, EIP-712 session auth, and P2P transfers) as shown in the example: https://github.com/erc7824/nitrolite-example.
I now want to implement a multi-party “gaming lobby” similar to the example described in Yellow docs (multi-party coordination), but I’m unclear on whether i need to open channels and how to open/manage channels and how to model app sessions for lobbies/matches where players join at different times.
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If you could provide me any example of a game like chess it would be really helpful
Thankyou!
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