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Description
The new trenches do not seem to allow any agent to complete. previous checkpoint with
# levels = [
# {
# "maps_path": "terra/foundations",
# "max_steps_in_episode": 300,
# "rewards_type": RewardsType.DENSE,
# "apply_trench_rewards": False,
# },
# {
# "maps_path": "terra/trenches/easy",
# "max_steps_in_episode": 300,
# "rewards_type": RewardsType.DENSE,
# "apply_trench_rewards": True,
# },
# {
# "maps_path": "terra/foundations",
# "max_steps_in_episode": 300,
# "rewards_type": RewardsType.DENSE,
# "apply_trench_rewards": False,
# },
# {
# "maps_path": "terra/trenches/medium",
# "max_steps_in_episode": 300,
# "rewards_type": RewardsType.DENSE,
# "apply_trench_rewards": True,
# },
# {
# "maps_path": "terra/foundations",
# "max_steps_in_episode": 300,
# "rewards_type": RewardsType.DENSE,
# "apply_trench_rewards": False,
# },
# {
# "maps_path": "terra/trenches/hard",
# "max_steps_in_episode": 300,
# "rewards_type": RewardsType.DENSE,
# "apply_trench_rewards": True,
# },
# ]
but sparse should work but to be tested.
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