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Add 3 Games, upd. Gitignore, upd. engine redirect
*Added following games to List: - Assassin’s Creed: Unity - Assassin’s Creed: Black Flag - Kingdom: Classic *Updated Gitignore for Webstorm IDE *Added Unity Version 5 redirect in Engine switch case *Updated CSS for cursor - „pointer“ animation on thumbnail images
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.gitignore

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# Entfernt nervige Systemdateien
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**/.DS_Store
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**/Thumbs.db
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/.idea

games.js

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@@ -53,15 +53,21 @@ var SERIOUS4 = 'Serious Engine 4'
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var SOURCE = 'Source Engine'
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var SOURCE2 = 'Source 2'
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var UNITY = 'Unity'
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var UNITY5 = "Unity 5"
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var UNREAL2_5 = 'Unreal Engine 2.5'
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var UNREAL3 = 'Unreal Engine 3'
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var UNREAL4 = 'Unreal Engine 4'
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var XNA = 'Microsoft XNA'
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var ANVILNEXT = 'AnvilNext'
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GAMES = [
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{name: 'Scrap Mechanic', engine: OWN_ENGINE, releaseDate: {d: 19, m: 1, y: 2016}, imgId: 'scrap-mechanic', yt: '5kjBuCK_ZKM'}, // http://www.scrapmechanic.com/news/devblog-8-is-here/
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{name: 'Fernbus Simulator', engine: UNREAL4, releaseDate: {d: 25, m: 8, y: 2016}, imgId: 'fernbus-simulator', yt: 'GvngaKeCO2k'}, // http://store.steampowered.com/app/427100/Fernbus_Simulator/?l=german
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{name: 'Minecraft Pocket Edition', engine: OPENGLES, releaseDate: {d: 25, m: 8, y: 2016}, imgId: 'minecraft-pe', yt: 'X-fMtNOS_gU'}, // https://www.quora.com/Was-Minecraft-PE-developed-using-OpenGL-ES-or-a-third-party-game-engine-like-Unity - http://minecraft-de.gamepedia.com/Pocket_Edition
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{name: 'Kingdom: Classic', engine: UNITY5, releaseDate: {d: 21, m: 10, y: 2015}, imgId: 'kingdom_classic', yt: 'NeHPF5i6L2c'}, //http://www.kingdomthegame.com/ //https://steamcommunity.com/app/368230/discussions/0/483368526581338634/ //image: http://vignette2.wikia.nocookie.net/kingdomthegame/images/b/b5/Kingdom_2_13_2016_10_09_48_PM.png/revision/latest?cb=20160809143623
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{name: 'Assassin’s Creed Unity', engine: ANVILNEXT, releaseDate: {d: 11, m: 11, y: 2014}, imgId: 'Assassins-Creed-Unity', yt: 'XNS9T6tGTUs'}, //https://de.wikipedia.org/wiki/Anvil_(Spiel-Engine) //https://de.wikipedia.org/wiki/Assassin’s_Creed_Unity //Image: http://gameluster.com/wp-content/uploads/2015/02/Assassins-Creed-Unity.jpg
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{name: 'Assassin’s Creed IV: Black Flag', engine: ANVILNEXT, releaseDate: {d: 29, m: 10, y: 2013}, imgId: 'assassins-creed-iv-black-flag', yt: 'SMTj3J4H6Gk'}, //https://de.wikipedia.org/wiki/Anvil_(Spiel-Engine) //https://de.wikipedia.org/wiki/Assassin’s_Creed_IV:_Black_Flag //image: http://www.sohood.com/wp-content/uploads/2013/07/assassins-creed-4-black-flag-pirate-naval-exploration-gameplay.jpg
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{name: 'Scrap Mechanic', engine: OWN_ENGINE, releaseDate: {d: 19, m: 1, y: 2016}, imgId: 'scrap-mechanic', yt: '5kjBuCK_ZKM'}, // http://www.scrapmechanic.com/news/devblog-8-is-here/
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{name: 'Fernbus Simulator', engine: UNREAL4, releaseDate: {d: 25, m: 8, y: 2016}, imgId: 'fernbus-simulator', yt: 'GvngaKeCO2k'}, // http://store.steampowered.com/app/427100/Fernbus_Simulator/?l=german
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{name: 'Minecraft Pocket Edition', engine: OPENGLES, releaseDate: {d: 25, m: 8, y: 2016}, imgId: 'minecraft-pe', yt: 'X-fMtNOS_gU'}, // https://www.quora.com/Was-Minecraft-PE-developed-using-OpenGL-ES-or-a-third-party-game-engine-like-Unity - http://minecraft-de.gamepedia.com/Pocket_Edition
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{name: 'Mass Effect: Andromeda', engine: FROSTBITE, releaseDate: {d: 23, m: 3, y: 2017}, imgId: 'MEAndromeda', yt: '4Q5gea3iS40'},
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{name: 'Mass Effect', engine: UNREAL3, releaseDate: {d: 16, m: 11, y: 2007}, imgId: 'ME1', yt: '-_6ZMr2bMco'},
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{name: 'Mass Effect 2', engine: UNREAL3, releaseDate: {d: 26, m: 1, y: 2010}, imgId: 'ME2', yt: 'L5c05XSGp5w'},

img/full/Assassins-Creed-Unity.jpg

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img/full/kingdom_classic.jpg

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img/small/Assassins-Creed-Unity.jpg

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img/small/kingdom_classic.jpg

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script.js

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case SOURCE: return 'https://de.wikipedia.org/wiki/Source_Engine'
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case SOURCE2: return 'http://de.valve.wikia.com/wiki/Source_2_Engine'
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case UNITY: return 'https://unity3d.com'
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case UNITY5: return 'https://unity3d.com'
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case UNREAL2_5: return 'https://www.unrealengine.com/what-is-unreal-engine-4'
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case UNREAL3: return 'https://www.unrealengine.com/what-is-unreal-engine-4'
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case UNREAL4: return 'https://www.unrealengine.com/what-is-unreal-engine-4'

style.css

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html {
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max-width: 1000px;
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margin: auto;
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}
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}
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table img
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{
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cursor: pointer;
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}

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