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OptionsGuiButton.java
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class OptionsGuiButton here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class OptionsGuiButton extends OptionsGui
{
public String text = null;
/**
* Act - do whatever the OptionsGuiButton wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
if (Greenfoot.getMouseInfo().getButton() == 1) {
int x = Greenfoot.getMouseInfo().getX();
int y = Greenfoot.getMouseInfo().getY();
if (x > getX() - 3 && x < getX() + 3 && y == getY()) {
clicked();
}
updateImg();
}
}
public void updateImg() {
GreenfootImage img = new GreenfootImage("selectorField.png");
if (text != null) img.drawString(text, 40, 20);
setImage(img);
}
public void clicked() {
}
}