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Sync SDL3 wiki -> header
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include/SDL3/SDL_video.h

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@@ -730,10 +730,10 @@ extern SDL_DECLSPEC SDL_DisplayOrientation SDLCALL SDL_GetCurrentDisplayOrientat
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* big on this display, to aid in readability.
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*
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* After window creation, SDL_GetWindowDisplayScale() should be used to query
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* the content scale factor for individual windows instead of querying the display
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* for a window and calling this function, as the per-window content scale factor
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* may differ from the base value of the display it is on, particularly on
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* high-DPI and/or multi-monitor desktop configurations.
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* the content scale factor for individual windows instead of querying the
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* display for a window and calling this function, as the per-window content
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* scale factor may differ from the base value of the display it is on,
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* particularly on high-DPI and/or multi-monitor desktop configurations.
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*
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* \param displayID the instance ID of the display to query.
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* \returns the content scale of the display, or 0.0f on failure; call

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