@@ -399,7 +399,7 @@ static SDL_PixelFormat VULKAN_VkFormatToSDLPixelFormat(VkFormat vkFormat)
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case VK_FORMAT_B8G8R8A8_UNORM :
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return SDL_PIXELFORMAT_ARGB8888 ;
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case VK_FORMAT_A2R10G10B10_UNORM_PACK32 :
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- return SDL_PIXELFORMAT_XBGR2101010 ;
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+ return SDL_PIXELFORMAT_ABGR2101010 ;
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case VK_FORMAT_R16G16B16A16_SFLOAT :
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return SDL_PIXELFORMAT_RGBA64_FLOAT ;
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default :
@@ -445,10 +445,9 @@ static VkFormat SDLPixelFormatToVkTextureFormat(Uint32 format, Uint32 output_col
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switch (format ) {
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case SDL_PIXELFORMAT_RGBA64_FLOAT :
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return VK_FORMAT_R16G16B16A16_SFLOAT ;
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- case SDL_PIXELFORMAT_XBGR2101010 :
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+ case SDL_PIXELFORMAT_ABGR2101010 :
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return VK_FORMAT_A2B10G10R10_UNORM_PACK32 ;
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case SDL_PIXELFORMAT_ARGB8888 :
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- case SDL_PIXELFORMAT_XRGB8888 :
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if (output_colorspace == SDL_COLORSPACE_SRGB_LINEAR ) {
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return VK_FORMAT_B8G8R8A8_SRGB ;
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}
@@ -4304,8 +4303,7 @@ static bool VULKAN_CreateRenderer(SDL_Renderer *renderer, SDL_Window *window, SD
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renderer -> name = VULKAN_RenderDriver .name ;
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SDL_AddSupportedTextureFormat (renderer , SDL_PIXELFORMAT_ARGB8888 );
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- SDL_AddSupportedTextureFormat (renderer , SDL_PIXELFORMAT_XRGB8888 );
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- SDL_AddSupportedTextureFormat (renderer , SDL_PIXELFORMAT_XBGR2101010 );
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+ SDL_AddSupportedTextureFormat (renderer , SDL_PIXELFORMAT_ABGR2101010 );
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SDL_AddSupportedTextureFormat (renderer , SDL_PIXELFORMAT_RGBA64_FLOAT );
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SDL_SetNumberProperty (SDL_GetRendererProperties (renderer ), SDL_PROP_RENDERER_MAX_TEXTURE_SIZE_NUMBER , 16384 );
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